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266 lines
10 KiB
266 lines
10 KiB
6 years ago
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# GUI Application automation and testing library
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# Copyright (C) 2006-2018 Mark Mc Mahon and Contributors
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# https://github.com/pywinauto/pywinauto/graphs/contributors
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# http://pywinauto.readthedocs.io/en/latest/credits.html
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice, this
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# list of conditions and the following disclaimer.
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#
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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#
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# * Neither the name of pywinauto nor the names of its
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# contributors may be used to endorse or promote products derived from
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# this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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"""Cross-platform module to emulate mouse events like a real user"""
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import sys
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import time
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if sys.platform == 'win32':
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import pywintypes
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from . import win32functions
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from . import win32defines
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from .timings import Timings
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import win32api
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import win32gui
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from . import keyboard
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else:
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from Xlib.display import Display
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from Xlib import X
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from Xlib.ext.xtest import fake_input
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BUTTON_MAPPING = {'left': 0, 'middle': 1, 'right': 2, 'up_scroll': 3,
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'down_scroll': 4, 'left_scroll': 5, 'right_scroll': 6}
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if sys.platform == 'win32':
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def _set_cursor_pos(coords):
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"""Wrapped SetCursorPos that handles non-active desktop case (coords is a tuple)"""
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try:
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win32api.SetCursorPos(coords)
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except pywintypes.error as exc:
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if str(exc) == "(0, 'SetCursorPos', 'No error message is available')":
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raise RuntimeError("There is no active desktop required for moving mouse cursor!\n")
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else:
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raise exc
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def _perform_click_input(
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button="left",
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coords=(None, None),
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double=False,
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button_down=True,
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button_up=True,
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wheel_dist=0,
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pressed="",
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key_down=True,
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key_up=True,
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):
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"""Perform a click action using SendInput
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All the *click_input() and *mouse_input() methods use this function.
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Thanks to a bug report from Tomas Walch (twalch) on sourceforge and code
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seen at http://msdn.microsoft.com/en-us/magazine/cc164126.aspx this
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function now always works the same way whether the mouse buttons are
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swapped or not.
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For example if you send a right click to Notepad.Edit - it will always
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bring up a popup menu rather than 'clicking' it.
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"""
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# Handle if the mouse buttons are swapped
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if win32functions.GetSystemMetrics(win32defines.SM_SWAPBUTTON):
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if button.lower() == 'left':
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button = 'right'
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elif button.lower() == 'right':
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button = 'left'
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events = []
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if button.lower() == 'left':
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events.append(win32defines.MOUSEEVENTF_MOVE)
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if button_down:
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events.append(win32defines.MOUSEEVENTF_LEFTDOWN)
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if button_up:
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events.append(win32defines.MOUSEEVENTF_LEFTUP)
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elif button.lower() == 'right':
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if button_down:
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events.append(win32defines.MOUSEEVENTF_RIGHTDOWN)
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if button_up:
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events.append(win32defines.MOUSEEVENTF_RIGHTUP)
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elif button.lower() == 'middle':
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if button_down:
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events.append(win32defines.MOUSEEVENTF_MIDDLEDOWN)
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if button_up:
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events.append(win32defines.MOUSEEVENTF_MIDDLEUP)
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elif button.lower() == 'move':
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events.append(win32defines.MOUSEEVENTF_MOVE)
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events.append(win32defines.MOUSEEVENTF_ABSOLUTE)
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elif button.lower() == 'x':
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if button_down:
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events.append(win32defines.MOUSEEVENTF_XDOWN)
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if button_up:
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events.append(win32defines.MOUSEEVENTF_XUP)
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if button.lower() == 'wheel':
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events.append(win32defines.MOUSEEVENTF_WHEEL)
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# if we were asked to double click (and we are doing a full click
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# not just up or down.
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if double and button_down and button_up:
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events *= 2
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if button_down and (button.lower() not in ['move', 'wheel']):
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# wait while previous click is not affecting our current click
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while 0 < win32api.GetTickCount() - win32api.GetLastInputInfo() < win32gui.GetDoubleClickTime():
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time.sleep(Timings.after_clickinput_wait)
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# set the cursor position
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_set_cursor_pos((coords[0], coords[1]))
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time.sleep(Timings.after_setcursorpos_wait)
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if win32api.GetCursorPos() != (coords[0], coords[1]):
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_set_cursor_pos((coords[0], coords[1]))
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time.sleep(Timings.after_setcursorpos_wait)
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keyboard_keys = pressed.lower().split()
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if ('control' in keyboard_keys) and key_down:
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keyboard.VirtualKeyAction(keyboard.VK_CONTROL, up=False).run()
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if ('shift' in keyboard_keys) and key_down:
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keyboard.VirtualKeyAction(keyboard.VK_SHIFT, up=False).run()
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if ('alt' in keyboard_keys) and key_down:
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keyboard.VirtualKeyAction(keyboard.VK_MENU, up=False).run()
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dw_flags = 0
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for event in events:
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dw_flags |= event
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dw_data = 0
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if button.lower() == 'wheel':
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wheel_dist = wheel_dist * 120
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dw_data = wheel_dist
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if button.lower() == 'move':
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x_res = win32functions.GetSystemMetrics(win32defines.SM_CXSCREEN)
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y_res = win32functions.GetSystemMetrics(win32defines.SM_CYSCREEN)
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x_coord = int(float(coords[0]) * (65535. / float(x_res - 1)))
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y_coord = int(float(coords[1]) * (65535. / float(y_res - 1)))
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win32api.mouse_event(dw_flags, x_coord, y_coord, dw_data)
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else:
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for event in events:
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if event == win32defines.MOUSEEVENTF_MOVE:
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x_res = win32functions.GetSystemMetrics(win32defines.SM_CXSCREEN)
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y_res = win32functions.GetSystemMetrics(win32defines.SM_CYSCREEN)
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x_coord = int(float(coords[0]) * (65535. / float(x_res - 1)))
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y_coord = int(float(coords[1]) * (65535. / float(y_res - 1)))
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win32api.mouse_event(
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win32defines.MOUSEEVENTF_MOVE | win32defines.MOUSEEVENTF_ABSOLUTE,
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x_coord, y_coord, dw_data)
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else:
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win32api.mouse_event(
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event | win32defines.MOUSEEVENTF_ABSOLUTE,
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coords[0], coords[1], dw_data)
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time.sleep(Timings.after_clickinput_wait)
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if ('control' in keyboard_keys) and key_up:
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keyboard.VirtualKeyAction(keyboard.VK_CONTROL, down=False).run()
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if ('shift' in keyboard_keys) and key_up:
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keyboard.VirtualKeyAction(keyboard.VK_SHIFT, down=False).run()
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if ('alt' in keyboard_keys) and key_up:
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keyboard.VirtualKeyAction(keyboard.VK_MENU, down=False).run()
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else:
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_display = Display()
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def _perform_click_input(button='left', coords=(0, 0),
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button_down=True, button_up=True, double=False,
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wheel_dist=0, pressed="", key_down=True, key_up=True):
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"""Perform a click action using Python-xlib"""
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#Move mouse
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x = int(coords[0])
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y = int(coords[1])
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fake_input(_display, X.MotionNotify, x=x, y=y)
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_display.sync()
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if button == 'wheel':
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if wheel_dist == 0:
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return
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if wheel_dist > 0:
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button = 'up_scroll'
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if wheel_dist < 0:
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button = 'down_scroll'
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for _ in range(abs(wheel_dist)):
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_perform_click_input(button, coords)
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else:
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pointer_map = _display.get_pointer_mapping()
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button = pointer_map[BUTTON_MAPPING[button]]
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repeat = 1
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if double:
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repeat = 2
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for _ in range(repeat):
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if button_down:
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fake_input(_display, X.ButtonPress, button)
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_display.sync()
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if button_up:
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fake_input(_display, X.ButtonRelease, button)
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_display.sync()
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def click(button='left', coords=(0, 0)):
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"""Click at the specified coordinates"""
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_perform_click_input(button=button, coords=coords)
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def double_click(button='left', coords=(0, 0)):
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"""Double click at the specified coordinates"""
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_perform_click_input(button=button, coords=coords, double=True)
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def right_click(coords=(0, 0)):
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"""Right click at the specified coords"""
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_perform_click_input(button='right', coords=coords)
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def move(coords=(0, 0)):
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"""Move the mouse"""
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_perform_click_input(button='move',coords=coords,button_down=False,button_up=False)
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def press(button='left', coords=(0, 0)):
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"""Press the mouse button"""
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_perform_click_input(button=button, coords=coords, button_down=True, button_up=False)
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def release(button='left', coords=(0, 0)):
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"""Release the mouse button"""
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_perform_click_input(button=button, coords=coords, button_down=False, button_up=True)
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def scroll(coords=(0, 0), wheel_dist=1):
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"""Do mouse wheel"""
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if wheel_dist:
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_perform_click_input(button='wheel', wheel_dist=wheel_dist, coords=coords)
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def wheel_click(coords=(0, 0)):
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"""Middle mouse button click at the specified coords"""
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_perform_click_input(button='middle', coords=coords)
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