# Worklogger

dev-linux
Ivan Maslov 4 years ago
parent 04e441a259
commit b03d854e90

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MIT License
Copyright (c) 2016 Lucas Boppre Niehues
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Metadata-Version: 2.1
Name: mouse
Version: 0.7.1
Summary: Hook and simulate mouse events on Windows and Linux
Home-page: https://github.com/boppreh/mouse
Author: BoppreH
Author-email: boppreh@gmail.com
License: MIT
Keywords: mouse hook simulate hotkey
Platform: UNKNOWN
Classifier: Development Status :: 4 - Beta
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: Unix
Classifier: Programming Language :: Python :: 2
Classifier: Programming Language :: Python :: 3
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Classifier: Topic :: Utilities
Description-Content-Type: text/markdown
mouse
=====
Take full control of your mouse with this small Python library. Hook global events, register hotkeys, simulate mouse movement and clicks, and much more.
_Huge thanks to [Kirill Pavlov](http://kirillpavlov.com/) for donating the package name. If you are looking for the Cheddargetter.com client implementation, [`pip install mouse==0.5.0`](https://pypi.python.org/pypi/mouse/0.5.0)._
## Features
- Global event hook on all mice devices (captures events regardless of focus).
- **Listen** and **sends** mouse events.
- Works with **Windows** and **Linux** (requires sudo).
- **Pure Python**, no C modules to be compiled.
- **Zero dependencies**. Trivial to install and deploy, just copy the files.
- **Python 2 and 3**.
- Includes **high level API** (e.g. [record](#mouse.record) and [play](#mouse.play).
- Events automatically captured in separate thread, doesn't block main program.
- Tested and documented.
This program makes no attempt to hide itself, so don't use it for keyloggers.
## Usage
Install the [PyPI package](https://pypi.python.org/pypi/mouse/):
$ sudo pip install mouse
or clone the repository (no installation required, source files are sufficient):
$ git clone https://github.com/boppreh/mouse
Then check the [API docs](https://github.com/boppreh/mouse#api) to see what features are available.
## Known limitations:
- Events generated under Windows don't report device id (`event.device == None`). [#21](https://github.com/boppreh/keyboard/issues/21)
- To avoid depending on X the Linux parts reads raw device files (`/dev/input/input*`) but this requries root.
- Other applications, such as some games, may register hooks that swallow all key events. In this case `mouse` will be unable to report events.

@ -0,0 +1,22 @@
mouse-0.7.1.dist-info/INSTALLER,sha256=zuuue4knoyJ-UwPPXg8fezS7VCrXJQrAP7zeNuwvFQg,4
mouse-0.7.1.dist-info/LICENSE.txt,sha256=K_FKUlVV0FqAHC0sKJAVBPt2q-58LX6_tM_HUI198Pc,1077
mouse-0.7.1.dist-info/METADATA,sha256=7MmeikMZ3xgUFvcSNMnCnXugXuG0ag8QjFoOV1k9mr0,2455
mouse-0.7.1.dist-info/RECORD,,
mouse-0.7.1.dist-info/WHEEL,sha256=JZXtYepZFsf4IoivNpnSgKIc4qTHan08DRd56koo_DM,116
mouse-0.7.1.dist-info/top_level.txt,sha256=FiA9sXRt9_B8X6je4BlPesL9EakrmGZ0fDKPK09Ql6U,6
mouse/__init__.py,sha256=HGaiOxH8PuKnU2oCLN5pEN4yuvxH1JoxT1QXwITFlf0,9147
mouse/__main__.py,sha256=Rir1qIanuA6OUsVIywo71MgF1PrVCdZ77F1FPOu4JA0,625
mouse/__pycache__/__init__.cpython-37.pyc,,
mouse/__pycache__/__main__.cpython-37.pyc,,
mouse/__pycache__/_generic.cpython-37.pyc,,
mouse/__pycache__/_mouse_event.cpython-37.pyc,,
mouse/__pycache__/_mouse_tests.cpython-37.pyc,,
mouse/__pycache__/_nixcommon.cpython-37.pyc,,
mouse/__pycache__/_nixmouse.cpython-37.pyc,,
mouse/__pycache__/_winmouse.cpython-37.pyc,,
mouse/_generic.py,sha256=STzfL7AUAkcAq6XUyxpQiOYnBnQ1TZjWL1cSFSZ61_o,2132
mouse/_mouse_event.py,sha256=zRQGO6M6nbA-jvhI0yz4HzvQNcScF48PZ9iRegcTVjQ,422
mouse/_mouse_tests.py,sha256=gNa_NW5sRIsbLMG35ZfXal3eHS2mEpEPhysJRDq0gQA,10000
mouse/_nixcommon.py,sha256=FNXiCv7u_A0SzcYJQlYDJBSdIN6IUTVLG4g7oqXgj6o,5552
mouse/_nixmouse.py,sha256=3htKn9XkUApFqp3rGCT-ZQIqJFf4iGqoxxoO9MY2x4k,3576
mouse/_winmouse.py,sha256=lWAnfGq0etNjFR-vE9e3r9N7Amg5wU957B4ZS3YMTz0,6449

@ -0,0 +1,6 @@
Wheel-Version: 1.0
Generator: bdist_wheel (0.33.6)
Root-Is-Purelib: true
Tag: py2-none-any
Tag: py3-none-any

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# -*- coding: utf-8 -*-
"""
mouse
=====
Take full control of your mouse with this small Python library. Hook global events, register hotkeys, simulate mouse movement and clicks, and much more.
_Huge thanks to [Kirill Pavlov](http://kirillpavlov.com/) for donating the package name. If you are looking for the Cheddargetter.com client implementation, [`pip install mouse==0.5.0`](https://pypi.python.org/pypi/mouse/0.5.0)._
## Features
- Global event hook on all mice devices (captures events regardless of focus).
- **Listen** and **sends** mouse events.
- Works with **Windows** and **Linux** (requires sudo).
- **Pure Python**, no C modules to be compiled.
- **Zero dependencies**. Trivial to install and deploy, just copy the files.
- **Python 2 and 3**.
- Includes **high level API** (e.g. [record](#mouse.record) and [play](#mouse.play).
- Events automatically captured in separate thread, doesn't block main program.
- Tested and documented.
This program makes no attempt to hide itself, so don't use it for keyloggers.
## Usage
Install the [PyPI package](https://pypi.python.org/pypi/mouse/):
$ sudo pip install mouse
or clone the repository (no installation required, source files are sufficient):
$ git clone https://github.com/boppreh/mouse
Then check the [API docs](https://github.com/boppreh/mouse#api) to see what features are available.
## Known limitations:
- Events generated under Windows don't report device id (`event.device == None`). [#21](https://github.com/boppreh/keyboard/issues/21)
- To avoid depending on X the Linux parts reads raw device files (`/dev/input/input*`) but this requries root.
- Other applications, such as some games, may register hooks that swallow all key events. In this case `mouse` will be unable to report events.
"""
# TODO
# - infinite wait
# - mouse.on_move
version = '0.7.1'
import time as _time
import platform as _platform
if _platform.system() == 'Windows':
from. import _winmouse as _os_mouse
elif _platform.system() == 'Linux':
from. import _nixmouse as _os_mouse
else:
raise OSError("Unsupported platform '{}'".format(_platform.system()))
from ._mouse_event import ButtonEvent, MoveEvent, WheelEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN, DOUBLE
from ._generic import GenericListener as _GenericListener
_pressed_events = set()
class _MouseListener(_GenericListener):
def init(self):
_os_mouse.init()
def pre_process_event(self, event):
if isinstance(event, ButtonEvent):
if event.event_type in (UP, DOUBLE):
_pressed_events.discard(event.button)
else:
_pressed_events.add(event.button)
return True
def listen(self):
_os_mouse.listen(self.queue)
_listener = _MouseListener()
def is_pressed(button=LEFT):
""" Returns True if the given button is currently pressed. """
_listener.start_if_necessary()
return button in _pressed_events
def press(button=LEFT):
""" Presses the given button (but doesn't release). """
_os_mouse.press(button)
def release(button=LEFT):
""" Releases the given button. """
_os_mouse.release(button)
def click(button=LEFT):
""" Sends a click with the given button. """
_os_mouse.press(button)
_os_mouse.release(button)
def double_click(button=LEFT):
""" Sends a double click with the given button. """
click(button)
click(button)
def right_click():
""" Sends a right click with the given button. """
click(RIGHT)
def wheel(delta=1):
""" Scrolls the wheel `delta` clicks. Sign indicates direction. """
_os_mouse.wheel(delta)
def move(x, y, absolute=True, duration=0):
"""
Moves the mouse. If `absolute`, to position (x, y), otherwise move relative
to the current position. If `duration` is non-zero, animates the movement.
"""
x = int(x)
y = int(y)
# Requires an extra system call on Linux, but `move_relative` is measured
# in millimiters so we would lose precision.
position_x, position_y = get_position()
if not absolute:
x = position_x + x
y = position_y + y
if duration:
start_x = position_x
start_y = position_y
dx = x - start_x
dy = y - start_y
if dx == 0 and dy == 0:
_time.sleep(duration)
else:
# 120 movements per second.
# Round and keep float to ensure float division in Python 2
steps = max(1.0, float(int(duration * 120.0)))
for i in range(int(steps)+1):
move(start_x + dx*i/steps, start_y + dy*i/steps)
_time.sleep(duration/steps)
else:
_os_mouse.move_to(x, y)
def drag(start_x, start_y, end_x, end_y, absolute=True, duration=0):
"""
Holds the left mouse button, moving from start to end position, then
releases. `absolute` and `duration` are parameters regarding the mouse
movement.
"""
if is_pressed():
release()
move(start_x, start_y, absolute, 0)
press()
move(end_x, end_y, absolute, duration)
release()
def on_button(callback, args=(), buttons=(LEFT, MIDDLE, RIGHT, X, X2), types=(UP, DOWN, DOUBLE)):
""" Invokes `callback` with `args` when the specified event happens. """
if not isinstance(buttons, (tuple, list)):
buttons = (buttons,)
if not isinstance(types, (tuple, list)):
types = (types,)
def handler(event):
if isinstance(event, ButtonEvent):
if event.event_type in types and event.button in buttons:
callback(*args)
_listener.add_handler(handler)
return handler
def on_click(callback, args=()):
""" Invokes `callback` with `args` when the left button is clicked. """
return on_button(callback, args, [LEFT], [UP])
def on_double_click(callback, args=()):
"""
Invokes `callback` with `args` when the left button is double clicked.
"""
return on_button(callback, args, [LEFT], [DOUBLE])
def on_right_click(callback, args=()):
""" Invokes `callback` with `args` when the right button is clicked. """
return on_button(callback, args, [RIGHT], [UP])
def on_middle_click(callback, args=()):
""" Invokes `callback` with `args` when the middle button is clicked. """
return on_button(callback, args, [MIDDLE], [UP])
def wait(button=LEFT, target_types=(UP, DOWN, DOUBLE)):
"""
Blocks program execution until the given button performs an event.
"""
from threading import Lock
lock = Lock()
lock.acquire()
handler = on_button(lock.release, (), [button], target_types)
lock.acquire()
_listener.remove_handler(handler)
def get_position():
""" Returns the (x, y) mouse position. """
return _os_mouse.get_position()
def hook(callback):
"""
Installs a global listener on all available mouses, invoking `callback`
each time it is moved, a key status changes or the wheel is spun. A mouse
event is passed as argument, with type either `mouse.ButtonEvent`,
`mouse.WheelEvent` or `mouse.MoveEvent`.
Returns the given callback for easier development.
"""
_listener.add_handler(callback)
return callback
def unhook(callback):
"""
Removes a previously installed hook.
"""
_listener.remove_handler(callback)
def unhook_all():
"""
Removes all hooks registered by this application. Note this may include
hooks installed by high level functions, such as `record`.
"""
del _listener.handlers[:]
def record(button=RIGHT, target_types=(DOWN,)):
"""
Records all mouse events until the user presses the given button.
Then returns the list of events recorded. Pairs well with `play(events)`.
Note: this is a blocking function.
Note: for more details on the mouse hook and events see `hook`.
"""
recorded = []
hook(recorded.append)
wait(button=button, target_types=target_types)
unhook(recorded.append)
return recorded
def play(events, speed_factor=1.0, include_clicks=True, include_moves=True, include_wheel=True):
"""
Plays a sequence of recorded events, maintaining the relative time
intervals. If speed_factor is <= 0 then the actions are replayed as fast
as the OS allows. Pairs well with `record()`.
The parameters `include_*` define if events of that type should be inluded
in the replay or ignored.
"""
last_time = None
for event in events:
if speed_factor > 0 and last_time is not None:
_time.sleep((event.time - last_time) / speed_factor)
last_time = event.time
if isinstance(event, ButtonEvent) and include_clicks:
if event.event_type == UP:
_os_mouse.release(event.button)
else:
_os_mouse.press(event.button)
elif isinstance(event, MoveEvent) and include_moves:
_os_mouse.move_to(event.x, event.y)
elif isinstance(event, WheelEvent) and include_wheel:
_os_mouse.wheel(event.delta)
replay = play
hold = press
if __name__ == '__main__':
print('Recording... Double click to stop and replay.')
play(record())

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# -*- coding: utf-8 -*-
import mouse
import fileinput
import json
import sys
class_by_name = {
'ButtonEvent': mouse.ButtonEvent,
'WheelEvent': mouse.WheelEvent,
'MoveEvent': mouse.MoveEvent,
}
def print_event_json(event):
# Could use json.dumps(event.__dict__()), but this way we guarantee semantic order.
d = event._asdict()
d['event_class'] = event.__class__.__name__
print(json.dumps(d))
sys.stdout.flush()
mouse.hook(print_event_json)
def load(line):
d = json.loads(line)
class_ = class_by_name[d['event_class']]
del d['event_class']
return class_(**d)
mouse.play(load(line) for line in fileinput.input())

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# -*- coding: utf-8 -*-
from threading import Thread, Lock
import traceback
import functools
try:
from queue import Queue
except ImportError:
from Queue import Queue
class GenericListener(object):
lock = Lock()
def __init__(self):
self.handlers = []
self.listening = False
self.queue = Queue()
def invoke_handlers(self, event):
for handler in self.handlers:
try:
if handler(event):
# Stop processing this hotkey.
return 1
except Exception as e:
traceback.print_exc()
def start_if_necessary(self):
"""
Starts the listening thread if it wasn't already.
"""
self.lock.acquire()
try:
if not self.listening:
self.init()
self.listening = True
self.listening_thread = Thread(target=self.listen)
self.listening_thread.daemon = True
self.listening_thread.start()
self.processing_thread = Thread(target=self.process)
self.processing_thread.daemon = True
self.processing_thread.start()
finally:
self.lock.release()
def pre_process_event(self, event):
raise NotImplementedError('This method should be implemented in the child class.')
def process(self):
"""
Loops over the underlying queue of events and processes them in order.
"""
assert self.queue is not None
while True:
event = self.queue.get()
if self.pre_process_event(event):
self.invoke_handlers(event)
self.queue.task_done()
def add_handler(self, handler):
"""
Adds a function to receive each event captured, starting the capturing
process if necessary.
"""
self.start_if_necessary()
self.handlers.append(handler)
def remove_handler(self, handler):
""" Removes a previously added event handler. """
self.handlers.remove(handler)

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# -*- coding: utf-8 -*-
from collections import namedtuple
LEFT = 'left'
RIGHT = 'right'
MIDDLE = 'middle'
WHEEL = 'wheel'
X = 'x'
X2 = 'x2'
UP = 'up'
DOWN = 'down'
DOUBLE = 'double'
VERTICAL = 'vertical'
HORIZONTAL = 'horizontal'
ButtonEvent = namedtuple('ButtonEvent', ['event_type', 'button', 'time'])
WheelEvent = namedtuple('WheelEvent', ['delta', 'time'])
MoveEvent = namedtuple('MoveEvent', ['x', 'y', 'time'])

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# -*- coding: utf-8 -*-
import unittest
import time
from ._mouse_event import MoveEvent, ButtonEvent, WheelEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN, DOUBLE
import mouse
class FakeOsMouse(object):
def __init__(self):
self.append = None
self.position = (0, 0)
self.queue = None
self.init = lambda: None
def listen(self, queue):
self.listening = True
self.queue = queue
def press(self, button):
self.append((DOWN, button))
def release(self, button):
self.append((UP, button))
def get_position(self):
return self.position
def move_to(self, x, y):
self.append(('move', (x, y)))
self.position = (x, y)
def wheel(self, delta):
self.append(('wheel', delta))
def move_relative(self, x, y):
self.position = (self.position[0] + x, self.position[1] + y)
class TestMouse(unittest.TestCase):
@staticmethod
def setUpClass():
mouse._os_mouse= FakeOsMouse()
mouse._listener.start_if_necessary()
assert mouse._os_mouse.listening
def setUp(self):
self.events = []
mouse._pressed_events.clear()
mouse._os_mouse.append = self.events.append
def tearDown(self):
mouse.unhook_all()
# Make sure there's no spill over between tests.
self.wait_for_events_queue()
def wait_for_events_queue(self):
mouse._listener.queue.join()
def flush_events(self):
self.wait_for_events_queue()
events = list(self.events)
# Ugly, but requried to work in Python2. Python3 has list.clear
del self.events[:]
return events
def press(self, button=LEFT):
mouse._os_mouse.queue.put(ButtonEvent(DOWN, button, time.time()))
self.wait_for_events_queue()
def release(self, button=LEFT):
mouse._os_mouse.queue.put(ButtonEvent(UP, button, time.time()))
self.wait_for_events_queue()
def double_click(self, button=LEFT):
mouse._os_mouse.queue.put(ButtonEvent(DOUBLE, button, time.time()))
self.wait_for_events_queue()
def click(self, button=LEFT):
self.press(button)
self.release(button)
def wheel(self, delta=1):
mouse._os_mouse.queue.put(WheelEvent(delta, time.time()))
self.wait_for_events_queue()
def move(self, x=0, y=0):
mouse._os_mouse.queue.put(MoveEvent(x, y, time.time()))
self.wait_for_events_queue()
def test_hook(self):
events = []
self.press()
mouse.hook(events.append)
self.press()
mouse.unhook(events.append)
self.press()
self.assertEqual(len(events), 1)
def test_is_pressed(self):
self.assertFalse(mouse.is_pressed())
self.press()
self.assertTrue(mouse.is_pressed())
self.release()
self.press(X2)
self.assertFalse(mouse.is_pressed())
self.assertTrue(mouse.is_pressed(X2))
self.press(X2)
self.assertTrue(mouse.is_pressed(X2))
self.release(X2)
self.release(X2)
self.assertFalse(mouse.is_pressed(X2))
def test_buttons(self):
mouse.press()
self.assertEqual(self.flush_events(), [(DOWN, LEFT)])
mouse.release()
self.assertEqual(self.flush_events(), [(UP, LEFT)])
mouse.click()
self.assertEqual(self.flush_events(), [(DOWN, LEFT), (UP, LEFT)])
mouse.double_click()
self.assertEqual(self.flush_events(), [(DOWN, LEFT), (UP, LEFT), (DOWN, LEFT), (UP, LEFT)])
mouse.right_click()
self.assertEqual(self.flush_events(), [(DOWN, RIGHT), (UP, RIGHT)])
mouse.click(RIGHT)
self.assertEqual(self.flush_events(), [(DOWN, RIGHT), (UP, RIGHT)])
mouse.press(X2)
self.assertEqual(self.flush_events(), [(DOWN, X2)])
def test_position(self):
self.assertEqual(mouse.get_position(), mouse._os_mouse.get_position())
def test_move(self):
mouse.move(0, 0)
self.assertEqual(mouse._os_mouse.get_position(), (0, 0))
mouse.move(100, 500)
self.assertEqual(mouse._os_mouse.get_position(), (100, 500))
mouse.move(1, 2, False)
self.assertEqual(mouse._os_mouse.get_position(), (101, 502))
mouse.move(0, 0)
mouse.move(100, 499, True, duration=0.01)
self.assertEqual(mouse._os_mouse.get_position(), (100, 499))
mouse.move(100, 1, False, duration=0.01)
self.assertEqual(mouse._os_mouse.get_position(), (200, 500))
mouse.move(0, 0, False, duration=0.01)
self.assertEqual(mouse._os_mouse.get_position(), (200, 500))
def triggers(self, fn, events, **kwargs):
self.triggered = False
def callback():
self.triggered = True
handler = fn(callback, **kwargs)
for event_type, arg in events:
if event_type == DOWN:
self.press(arg)
elif event_type == UP:
self.release(arg)
elif event_type == DOUBLE:
self.double_click(arg)
elif event_type == 'WHEEL':
self.wheel()
mouse._listener.remove_handler(handler)
return self.triggered
def test_on_button(self):
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, LEFT)]))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, X)]))
self.assertFalse(self.triggers(mouse.on_button, [('WHEEL', '')]))
self.assertFalse(self.triggers(mouse.on_button, [(DOWN, X)], buttons=MIDDLE))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, MIDDLE)], buttons=MIDDLE))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, MIDDLE)], buttons=MIDDLE))
self.assertFalse(self.triggers(mouse.on_button, [(DOWN, MIDDLE)], buttons=MIDDLE, types=UP))
self.assertTrue(self.triggers(mouse.on_button, [(UP, MIDDLE)], buttons=MIDDLE, types=UP))
self.assertTrue(self.triggers(mouse.on_button, [(UP, MIDDLE)], buttons=[MIDDLE, LEFT], types=[UP, DOWN]))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, LEFT)], buttons=[MIDDLE, LEFT], types=[UP, DOWN]))
self.assertFalse(self.triggers(mouse.on_button, [(UP, X)], buttons=[MIDDLE, LEFT], types=[UP, DOWN]))
def test_ons(self):
self.assertTrue(self.triggers(mouse.on_click, [(UP, LEFT)]))
self.assertFalse(self.triggers(mouse.on_click, [(UP, RIGHT)]))
self.assertFalse(self.triggers(mouse.on_click, [(DOWN, LEFT)]))
self.assertFalse(self.triggers(mouse.on_click, [(DOWN, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_double_click, [(DOUBLE, LEFT)]))
self.assertFalse(self.triggers(mouse.on_double_click, [(DOUBLE, RIGHT)]))
self.assertFalse(self.triggers(mouse.on_double_click, [(DOWN, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_right_click, [(UP, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_middle_click, [(UP, MIDDLE)]))
def test_wait(self):
# If this fails it blocks. Unfortunately, but I see no other way of testing.
from threading import Thread, Lock
lock = Lock()
lock.acquire()
def t():
mouse.wait()
lock.release()
Thread(target=t).start()
self.press()
lock.acquire()
def test_record_play(self):
from threading import Thread, Lock
lock = Lock()
lock.acquire()
def t():
self.recorded = mouse.record(RIGHT)
lock.release()
Thread(target=t).start()
self.click()
self.wheel(5)
self.move(100, 50)
self.press(RIGHT)
lock.acquire()
self.assertEqual(len(self.recorded), 5)
self.assertEqual(self.recorded[0]._replace(time=None), ButtonEvent(DOWN, LEFT, None))
self.assertEqual(self.recorded[1]._replace(time=None), ButtonEvent(UP, LEFT, None))
self.assertEqual(self.recorded[2]._replace(time=None), WheelEvent(5, None))
self.assertEqual(self.recorded[3]._replace(time=None), MoveEvent(100, 50, None))
self.assertEqual(self.recorded[4]._replace(time=None), ButtonEvent(DOWN, RIGHT, None))
mouse.play(self.recorded, speed_factor=0)
events = self.flush_events()
self.assertEqual(len(events), 5)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('wheel', 5))
self.assertEqual(events[3], ('move', (100, 50)))
self.assertEqual(events[4], (DOWN, RIGHT))
mouse.play(self.recorded)
events = self.flush_events()
self.assertEqual(len(events), 5)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('wheel', 5))
self.assertEqual(events[3], ('move', (100, 50)))
self.assertEqual(events[4], (DOWN, RIGHT))
mouse.play(self.recorded, include_clicks=False)
events = self.flush_events()
self.assertEqual(len(events), 2)
self.assertEqual(events[0], ('wheel', 5))
self.assertEqual(events[1], ('move', (100, 50)))
mouse.play(self.recorded, include_moves=False)
events = self.flush_events()
self.assertEqual(len(events), 4)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('wheel', 5))
self.assertEqual(events[3], (DOWN, RIGHT))
mouse.play(self.recorded, include_wheel=False)
events = self.flush_events()
self.assertEqual(len(events), 4)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('move', (100, 50)))
self.assertEqual(events[3], (DOWN, RIGHT))
if __name__ == '__main__':
unittest.main()

@ -0,0 +1,165 @@
# -*- coding: utf-8 -*-
import struct
import os
import atexit
from time import time as now
from threading import Thread
from glob import glob
try:
from queue import Queue
except ImportError:
from Queue import Queue
event_bin_format = 'llHHI'
# Taken from include/linux/input.h
# https://www.kernel.org/doc/Documentation/input/event-codes.txt
EV_SYN = 0x00
EV_KEY = 0x01
EV_REL = 0x02
EV_ABS = 0x03
EV_MSC = 0x04
def make_uinput():
import fcntl, struct
# Requires uinput driver, but it's usually available.
uinput = open("/dev/uinput", 'wb')
UI_SET_EVBIT = 0x40045564
fcntl.ioctl(uinput, UI_SET_EVBIT, EV_KEY)
UI_SET_KEYBIT = 0x40045565
for i in range(256):
fcntl.ioctl(uinput, UI_SET_KEYBIT, i)
BUS_USB = 0x03
uinput_user_dev = "80sHHHHi64i64i64i64i"
axis = [0] * 64 * 4
uinput.write(struct.pack(uinput_user_dev, b"Virtual Keyboard", BUS_USB, 1, 1, 1, 0, *axis))
uinput.flush() # Without this you may get Errno 22: Invalid argument.
UI_DEV_CREATE = 0x5501
fcntl.ioctl(uinput, UI_DEV_CREATE)
UI_DEV_DESTROY = 0x5502
#fcntl.ioctl(uinput, UI_DEV_DESTROY)
return uinput
class EventDevice(object):
def __init__(self, path):
self.path = path
self._input_file = None
self._output_file = None
@property
def input_file(self):
if self._input_file is None:
try:
self._input_file = open(self.path, 'rb')
except IOError as e:
if e.strerror == 'Permission denied':
print('Permission denied ({}). You must be sudo to access global events.'.format(self.path))
exit()
def try_close():
try:
self._input_file.close
except:
pass
atexit.register(try_close)
return self._input_file
@property
def output_file(self):
if self._output_file is None:
self._output_file = open(self.path, 'wb')
atexit.register(self._output_file.close)
return self._output_file
def read_event(self):
data = self.input_file.read(struct.calcsize(event_bin_format))
seconds, microseconds, type, code, value = struct.unpack(event_bin_format, data)
return seconds + microseconds / 1e6, type, code, value, self.path
def write_event(self, type, code, value):
integer, fraction = divmod(now(), 1)
seconds = int(integer)
microseconds = int(fraction * 1e6)
data_event = struct.pack(event_bin_format, seconds, microseconds, type, code, value)
# Send a sync event to ensure other programs update.
sync_event = struct.pack(event_bin_format, seconds, microseconds, EV_SYN, 0, 0)
self.output_file.write(data_event + sync_event)
self.output_file.flush()
class AggregatedEventDevice(object):
def __init__(self, devices, output=None):
self.event_queue = Queue()
self.devices = devices
self.output = output or self.devices[0]
def start_reading(device):
while True:
self.event_queue.put(device.read_event())
for device in self.devices:
thread = Thread(target=start_reading, args=[device])
thread.setDaemon(True)
thread.start()
def read_event(self):
return self.event_queue.get(block=True)
def write_event(self, type, code, value):
self.output.write_event(type, code, value)
import re
from collections import namedtuple
DeviceDescription = namedtuple('DeviceDescription', 'event_file is_mouse is_keyboard')
device_pattern = r"""N: Name="([^"]+?)".+?H: Handlers=([^\n]+)"""
def list_devices_from_proc(type_name):
try:
with open('/proc/bus/input/devices') as f:
description = f.read()
except FileNotFoundError:
return
devices = {}
for name, handlers in re.findall(device_pattern, description, re.DOTALL):
path = '/dev/input/event' + re.search(r'event(\d+)', handlers).group(1)
if type_name in handlers:
yield EventDevice(path)
def list_devices_from_by_id(type_name):
for path in glob('/dev/input/by-id/*-event-' + type_name):
yield EventDevice(path)
def aggregate_devices(type_name):
# Some systems have multiple keyboards with different range of allowed keys
# on each one, like a notebook with a "keyboard" device exclusive for the
# power button. Instead of figuring out which keyboard allows which key to
# send events, we create a fake device and send all events through there.
uinput = make_uinput()
fake_device = EventDevice('uinput Fake Device')
fake_device._input_file = uinput
fake_device._output_file = uinput
# We don't aggregate devices from different sources to avoid
# duplicates.
devices_from_proc = list(list_devices_from_proc(type_name))
if devices_from_proc:
return AggregatedEventDevice(devices_from_proc, output=fake_device)
# breaks on mouse for virtualbox
# was getting /dev/input/by-id/usb-VirtualBox_USB_Tablet-event-mouse
devices_from_by_id = list(list_devices_from_by_id(type_name))
if devices_from_by_id:
return AggregatedEventDevice(devices_from_by_id, output=fake_device)
# If no keyboards were found we can only use the fake device to send keys.
return fake_device
def ensure_root():
if os.geteuid() != 0:
raise ImportError('You must be root to use this library on linux.')

@ -0,0 +1,131 @@
# -*- coding: utf-8 -*-
import struct
from subprocess import check_output
import re
from ._nixcommon import EV_KEY, EV_REL, EV_MSC, EV_SYN, EV_ABS, aggregate_devices, ensure_root
from ._mouse_event import ButtonEvent, WheelEvent, MoveEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN
import ctypes
import ctypes.util
from ctypes import c_uint32, c_uint, c_int, c_void_p, byref
display = None
window = None
x11 = None
def build_display():
global display, window, x11
if display and window and x11: return
x11 = ctypes.cdll.LoadLibrary(ctypes.util.find_library('X11'))
# Required because we will have multiple threads calling x11,
# such as the listener thread and then main using "move_to".
x11.XInitThreads()
# Explicitly set XOpenDisplay.restype to avoid segfault on 64 bit OS.
# http://stackoverflow.com/questions/35137007/get-mouse-position-on-linux-pure-python
x11.XOpenDisplay.restype = c_void_p
display = c_void_p(x11.XOpenDisplay(0))
window = x11.XDefaultRootWindow(display)
def get_position():
build_display()
root_id, child_id = c_void_p(), c_void_p()
root_x, root_y, win_x, win_y = c_int(), c_int(), c_int(), c_int()
mask = c_uint()
ret = x11.XQueryPointer(display, c_uint32(window), byref(root_id), byref(child_id),
byref(root_x), byref(root_y),
byref(win_x), byref(win_y), byref(mask))
return root_x.value, root_y.value
def move_to(x, y):
build_display()
x11.XWarpPointer(display, None, window, 0, 0, 0, 0, x, y)
x11.XFlush(display)
REL_X = 0x00
REL_Y = 0x01
REL_Z = 0x02
REL_HWHEEL = 0x06
REL_WHEEL = 0x08
ABS_X = 0x00
ABS_Y = 0x01
BTN_MOUSE = 0x110
BTN_LEFT = 0x110
BTN_RIGHT = 0x111
BTN_MIDDLE = 0x112
BTN_SIDE = 0x113
BTN_EXTRA = 0x114
button_by_code = {
BTN_LEFT: LEFT,
BTN_RIGHT: RIGHT,
BTN_MIDDLE: MIDDLE,
BTN_SIDE: X,
BTN_EXTRA: X2,
}
code_by_button = {button: code for code, button in button_by_code.items()}
device = None
def build_device():
global device
if device: return
ensure_root()
device = aggregate_devices('mouse')
init = build_device
def listen(queue):
build_device()
while True:
time, type, code, value, device_id = device.read_event()
if type == EV_SYN or type == EV_MSC:
continue
event = None
arg = None
if type == EV_KEY:
event = ButtonEvent(DOWN if value else UP, button_by_code.get(code, '?'), time)
elif type == EV_REL:
value, = struct.unpack('i', struct.pack('I', value))
if code == REL_WHEEL:
event = WheelEvent(value, time)
elif code in (REL_X, REL_Y):
x, y = get_position()
event = MoveEvent(x, y, time)
if event is None:
# Unknown event type.
continue
queue.put(event)
def press(button=LEFT):
build_device()
device.write_event(EV_KEY, code_by_button[button], 0x01)
def release(button=LEFT):
build_device()
device.write_event(EV_KEY, code_by_button[button], 0x00)
def move_relative(x, y):
build_device()
# Note relative events are not in terms of pixels, but millimeters.
if x < 0:
x += 2**32
if y < 0:
y += 2**32
device.write_event(EV_REL, REL_X, x)
device.write_event(EV_REL, REL_Y, y)
def wheel(delta=1):
build_device()
if delta < 0:
delta += 2**32
device.write_event(EV_REL, REL_WHEEL, delta)
if __name__ == '__main__':
#listen(print)
move_to(100, 200)

@ -0,0 +1,216 @@
# -*- coding: utf-8 -*-
import ctypes
import time
from ctypes import c_short, c_char, c_uint8, c_int32, c_int, c_uint, c_uint32, c_long, byref, Structure, CFUNCTYPE, POINTER
from ctypes.wintypes import DWORD, BOOL, HHOOK, MSG, LPWSTR, WCHAR, WPARAM, LPARAM
LPMSG = POINTER(MSG)
import atexit
from ._mouse_event import ButtonEvent, WheelEvent, MoveEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN, DOUBLE, WHEEL, HORIZONTAL, VERTICAL
#user32 = ctypes.windll.user32
user32 = ctypes.WinDLL('user32', use_last_error = True)
class MSLLHOOKSTRUCT(Structure):
_fields_ = [("x", c_long),
("y", c_long),
('data', c_int32),
('reserved', c_int32),
("flags", DWORD),
("time", c_int),
]
LowLevelMouseProc = CFUNCTYPE(c_int, WPARAM, LPARAM, POINTER(MSLLHOOKSTRUCT))
SetWindowsHookEx = user32.SetWindowsHookExA
#SetWindowsHookEx.argtypes = [c_int, LowLevelMouseProc, c_int, c_int]
SetWindowsHookEx.restype = HHOOK
CallNextHookEx = user32.CallNextHookEx
#CallNextHookEx.argtypes = [c_int , c_int, c_int, POINTER(MSLLHOOKSTRUCT)]
CallNextHookEx.restype = c_int
UnhookWindowsHookEx = user32.UnhookWindowsHookEx
UnhookWindowsHookEx.argtypes = [HHOOK]
UnhookWindowsHookEx.restype = BOOL
GetMessage = user32.GetMessageW
GetMessage.argtypes = [LPMSG, c_int, c_int, c_int]
GetMessage.restype = BOOL
TranslateMessage = user32.TranslateMessage
TranslateMessage.argtypes = [LPMSG]
TranslateMessage.restype = BOOL
DispatchMessage = user32.DispatchMessageA
DispatchMessage.argtypes = [LPMSG]
GetDoubleClickTime = user32.GetDoubleClickTime
# Beware, as of 2016-01-30 the official docs have a very incomplete list.
# This one was compiled from experience and may be incomplete.
WM_MOUSEMOVE = 0x200
WM_LBUTTONDOWN = 0x201
WM_LBUTTONUP = 0x202
WM_LBUTTONDBLCLK = 0x203
WM_RBUTTONDOWN = 0x204
WM_RBUTTONUP = 0x205
WM_RBUTTONDBLCLK = 0x206
WM_MBUTTONDOWN = 0x207
WM_MBUTTONUP = 0x208
WM_MBUTTONDBLCLK = 0x209
WM_MOUSEWHEEL = 0x20A
WM_XBUTTONDOWN = 0x20B
WM_XBUTTONUP = 0x20C
WM_XBUTTONDBLCLK = 0x20D
WM_NCXBUTTONDOWN = 0x00AB
WM_NCXBUTTONUP = 0x00AC
WM_NCXBUTTONDBLCLK = 0x00AD
WM_MOUSEHWHEEL = 0x20E
WM_LBUTTONDOWN = 0x0201
WM_LBUTTONUP = 0x0202
WM_MOUSEMOVE = 0x0200
WM_MOUSEWHEEL = 0x020A
WM_MOUSEHWHEEL = 0x020E
WM_RBUTTONDOWN = 0x0204
WM_RBUTTONUP = 0x0205
buttons_by_wm_code = {
WM_LBUTTONDOWN: (DOWN, LEFT),
WM_LBUTTONUP: (UP, LEFT),
WM_LBUTTONDBLCLK: (DOUBLE, LEFT),
WM_RBUTTONDOWN: (DOWN, RIGHT),
WM_RBUTTONUP: (UP, RIGHT),
WM_RBUTTONDBLCLK: (DOUBLE, RIGHT),
WM_MBUTTONDOWN: (DOWN, MIDDLE),
WM_MBUTTONUP: (UP, MIDDLE),
WM_MBUTTONDBLCLK: (DOUBLE, MIDDLE),
WM_XBUTTONDOWN: (DOWN, X),
WM_XBUTTONUP: (UP, X),
WM_XBUTTONDBLCLK: (DOUBLE, X),
}
MOUSEEVENTF_ABSOLUTE = 0x8000
MOUSEEVENTF_MOVE = 0x1
MOUSEEVENTF_WHEEL = 0x800
MOUSEEVENTF_HWHEEL = 0x1000
MOUSEEVENTF_LEFTDOWN = 0x2
MOUSEEVENTF_LEFTUP = 0x4
MOUSEEVENTF_RIGHTDOWN = 0x8
MOUSEEVENTF_RIGHTUP = 0x10
MOUSEEVENTF_MIDDLEDOWN = 0x20
MOUSEEVENTF_MIDDLEUP = 0x40
MOUSEEVENTF_XDOWN = 0x0080
MOUSEEVENTF_XUP = 0x0100
simulated_mouse_codes = {
(WHEEL, HORIZONTAL): MOUSEEVENTF_HWHEEL,
(WHEEL, VERTICAL): MOUSEEVENTF_WHEEL,
(DOWN, LEFT): MOUSEEVENTF_LEFTDOWN,
(UP, LEFT): MOUSEEVENTF_LEFTUP,
(DOWN, RIGHT): MOUSEEVENTF_RIGHTDOWN,
(UP, RIGHT): MOUSEEVENTF_RIGHTUP,
(DOWN, MIDDLE): MOUSEEVENTF_MIDDLEDOWN,
(UP, MIDDLE): MOUSEEVENTF_MIDDLEUP,
(DOWN, X): MOUSEEVENTF_XDOWN,
(UP, X): MOUSEEVENTF_XUP,
}
NULL = c_int(0)
WHEEL_DELTA = 120
init = lambda: None
previous_button_event = None # defined in global scope
def listen(queue):
def low_level_mouse_handler(nCode, wParam, lParam):
global previous_button_event
struct = lParam.contents
# Can't use struct.time because it's usually zero.
t = time.time()
if wParam == WM_MOUSEMOVE:
event = MoveEvent(struct.x, struct.y, t)
elif wParam == WM_MOUSEWHEEL:
event = WheelEvent(struct.data / (WHEEL_DELTA * (2<<15)), t)
elif wParam in buttons_by_wm_code:
type, button = buttons_by_wm_code.get(wParam, ('?', '?'))
if wParam >= WM_XBUTTONDOWN:
button = {0x10000: X, 0x20000: X2}[struct.data]
event = ButtonEvent(type, button, t)
if (event.event_type == DOWN) and previous_button_event is not None:
# https://msdn.microsoft.com/en-us/library/windows/desktop/gg153548%28v=vs.85%29.aspx?f=255&MSPPError=-2147217396
if event.time - previous_button_event.time <= GetDoubleClickTime() / 1000.0:
event = ButtonEvent(DOUBLE, event.button, event.time)
previous_button_event = event
else:
# Unknown event type.
return CallNextHookEx(NULL, nCode, wParam, lParam)
queue.put(event)
return CallNextHookEx(NULL, nCode, wParam, lParam)
WH_MOUSE_LL = c_int(14)
mouse_callback = LowLevelMouseProc(low_level_mouse_handler)
mouse_hook = SetWindowsHookEx(WH_MOUSE_LL, mouse_callback, NULL, NULL)
# Register to remove the hook when the interpreter exits. Unfortunately a
# try/finally block doesn't seem to work here.
atexit.register(UnhookWindowsHookEx, mouse_hook)
msg = LPMSG()
while not GetMessage(msg, NULL, NULL, NULL):
TranslateMessage(msg)
DispatchMessage(msg)
def _translate_button(button):
if button == X or button == X2:
return X, {X: 0x10000, X2: 0x20000}[button]
else:
return button, 0
def press(button=LEFT):
button, data = _translate_button(button)
code = simulated_mouse_codes[(DOWN, button)]
user32.mouse_event(code, 0, 0, data, 0)
def release(button=LEFT):
button, data = _translate_button(button)
code = simulated_mouse_codes[(UP, button)]
user32.mouse_event(code, 0, 0, data, 0)
def wheel(delta=1):
code = simulated_mouse_codes[(WHEEL, VERTICAL)]
user32.mouse_event(code, 0, 0, int(delta * WHEEL_DELTA), 0)
def move_to(x, y):
user32.SetCursorPos(int(x), int(y))
def move_relative(x, y):
user32.mouse_event(MOUSEEVENTF_MOVE, int(x), int(y), 0, 0)
class POINT(Structure):
_fields_ = [("x", c_long), ("y", c_long)]
def get_position():
point = POINT()
user32.GetCursorPos(byref(point))
return (point.x, point.y)
if __name__ == '__main__':
def p(e):
print(e)
listen(p)

@ -0,0 +1,21 @@
MIT License
Copyright (c) 2016 Lucas Boppre Niehues
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

@ -0,0 +1,62 @@
Metadata-Version: 2.1
Name: mouse
Version: 0.7.1
Summary: Hook and simulate mouse events on Windows and Linux
Home-page: https://github.com/boppreh/mouse
Author: BoppreH
Author-email: boppreh@gmail.com
License: MIT
Keywords: mouse hook simulate hotkey
Platform: UNKNOWN
Classifier: Development Status :: 4 - Beta
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: Unix
Classifier: Programming Language :: Python :: 2
Classifier: Programming Language :: Python :: 3
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Classifier: Topic :: Utilities
Description-Content-Type: text/markdown
mouse
=====
Take full control of your mouse with this small Python library. Hook global events, register hotkeys, simulate mouse movement and clicks, and much more.
_Huge thanks to [Kirill Pavlov](http://kirillpavlov.com/) for donating the package name. If you are looking for the Cheddargetter.com client implementation, [`pip install mouse==0.5.0`](https://pypi.python.org/pypi/mouse/0.5.0)._
## Features
- Global event hook on all mice devices (captures events regardless of focus).
- **Listen** and **sends** mouse events.
- Works with **Windows** and **Linux** (requires sudo).
- **Pure Python**, no C modules to be compiled.
- **Zero dependencies**. Trivial to install and deploy, just copy the files.
- **Python 2 and 3**.
- Includes **high level API** (e.g. [record](#mouse.record) and [play](#mouse.play).
- Events automatically captured in separate thread, doesn't block main program.
- Tested and documented.
This program makes no attempt to hide itself, so don't use it for keyloggers.
## Usage
Install the [PyPI package](https://pypi.python.org/pypi/mouse/):
$ sudo pip install mouse
or clone the repository (no installation required, source files are sufficient):
$ git clone https://github.com/boppreh/mouse
Then check the [API docs](https://github.com/boppreh/mouse#api) to see what features are available.
## Known limitations:
- Events generated under Windows don't report device id (`event.device == None`). [#21](https://github.com/boppreh/keyboard/issues/21)
- To avoid depending on X the Linux parts reads raw device files (`/dev/input/input*`) but this requries root.
- Other applications, such as some games, may register hooks that swallow all key events. In this case `mouse` will be unable to report events.

@ -0,0 +1,22 @@
mouse-0.7.1.dist-info/INSTALLER,sha256=zuuue4knoyJ-UwPPXg8fezS7VCrXJQrAP7zeNuwvFQg,4
mouse-0.7.1.dist-info/LICENSE.txt,sha256=K_FKUlVV0FqAHC0sKJAVBPt2q-58LX6_tM_HUI198Pc,1077
mouse-0.7.1.dist-info/METADATA,sha256=7MmeikMZ3xgUFvcSNMnCnXugXuG0ag8QjFoOV1k9mr0,2455
mouse-0.7.1.dist-info/RECORD,,
mouse-0.7.1.dist-info/WHEEL,sha256=JZXtYepZFsf4IoivNpnSgKIc4qTHan08DRd56koo_DM,116
mouse-0.7.1.dist-info/top_level.txt,sha256=FiA9sXRt9_B8X6je4BlPesL9EakrmGZ0fDKPK09Ql6U,6
mouse/__init__.py,sha256=HGaiOxH8PuKnU2oCLN5pEN4yuvxH1JoxT1QXwITFlf0,9147
mouse/__main__.py,sha256=Rir1qIanuA6OUsVIywo71MgF1PrVCdZ77F1FPOu4JA0,625
mouse/__pycache__/__init__.cpython-37.pyc,,
mouse/__pycache__/__main__.cpython-37.pyc,,
mouse/__pycache__/_generic.cpython-37.pyc,,
mouse/__pycache__/_mouse_event.cpython-37.pyc,,
mouse/__pycache__/_mouse_tests.cpython-37.pyc,,
mouse/__pycache__/_nixcommon.cpython-37.pyc,,
mouse/__pycache__/_nixmouse.cpython-37.pyc,,
mouse/__pycache__/_winmouse.cpython-37.pyc,,
mouse/_generic.py,sha256=STzfL7AUAkcAq6XUyxpQiOYnBnQ1TZjWL1cSFSZ61_o,2132
mouse/_mouse_event.py,sha256=zRQGO6M6nbA-jvhI0yz4HzvQNcScF48PZ9iRegcTVjQ,422
mouse/_mouse_tests.py,sha256=gNa_NW5sRIsbLMG35ZfXal3eHS2mEpEPhysJRDq0gQA,10000
mouse/_nixcommon.py,sha256=FNXiCv7u_A0SzcYJQlYDJBSdIN6IUTVLG4g7oqXgj6o,5552
mouse/_nixmouse.py,sha256=3htKn9XkUApFqp3rGCT-ZQIqJFf4iGqoxxoO9MY2x4k,3576
mouse/_winmouse.py,sha256=lWAnfGq0etNjFR-vE9e3r9N7Amg5wU957B4ZS3YMTz0,6449

@ -0,0 +1,6 @@
Wheel-Version: 1.0
Generator: bdist_wheel (0.33.6)
Root-Is-Purelib: true
Tag: py2-none-any
Tag: py3-none-any

@ -0,0 +1,272 @@
# -*- coding: utf-8 -*-
"""
mouse
=====
Take full control of your mouse with this small Python library. Hook global events, register hotkeys, simulate mouse movement and clicks, and much more.
_Huge thanks to [Kirill Pavlov](http://kirillpavlov.com/) for donating the package name. If you are looking for the Cheddargetter.com client implementation, [`pip install mouse==0.5.0`](https://pypi.python.org/pypi/mouse/0.5.0)._
## Features
- Global event hook on all mice devices (captures events regardless of focus).
- **Listen** and **sends** mouse events.
- Works with **Windows** and **Linux** (requires sudo).
- **Pure Python**, no C modules to be compiled.
- **Zero dependencies**. Trivial to install and deploy, just copy the files.
- **Python 2 and 3**.
- Includes **high level API** (e.g. [record](#mouse.record) and [play](#mouse.play).
- Events automatically captured in separate thread, doesn't block main program.
- Tested and documented.
This program makes no attempt to hide itself, so don't use it for keyloggers.
## Usage
Install the [PyPI package](https://pypi.python.org/pypi/mouse/):
$ sudo pip install mouse
or clone the repository (no installation required, source files are sufficient):
$ git clone https://github.com/boppreh/mouse
Then check the [API docs](https://github.com/boppreh/mouse#api) to see what features are available.
## Known limitations:
- Events generated under Windows don't report device id (`event.device == None`). [#21](https://github.com/boppreh/keyboard/issues/21)
- To avoid depending on X the Linux parts reads raw device files (`/dev/input/input*`) but this requries root.
- Other applications, such as some games, may register hooks that swallow all key events. In this case `mouse` will be unable to report events.
"""
# TODO
# - infinite wait
# - mouse.on_move
version = '0.7.1'
import time as _time
import platform as _platform
if _platform.system() == 'Windows':
from. import _winmouse as _os_mouse
elif _platform.system() == 'Linux':
from. import _nixmouse as _os_mouse
else:
raise OSError("Unsupported platform '{}'".format(_platform.system()))
from ._mouse_event import ButtonEvent, MoveEvent, WheelEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN, DOUBLE
from ._generic import GenericListener as _GenericListener
_pressed_events = set()
class _MouseListener(_GenericListener):
def init(self):
_os_mouse.init()
def pre_process_event(self, event):
if isinstance(event, ButtonEvent):
if event.event_type in (UP, DOUBLE):
_pressed_events.discard(event.button)
else:
_pressed_events.add(event.button)
return True
def listen(self):
_os_mouse.listen(self.queue)
_listener = _MouseListener()
def is_pressed(button=LEFT):
""" Returns True if the given button is currently pressed. """
_listener.start_if_necessary()
return button in _pressed_events
def press(button=LEFT):
""" Presses the given button (but doesn't release). """
_os_mouse.press(button)
def release(button=LEFT):
""" Releases the given button. """
_os_mouse.release(button)
def click(button=LEFT):
""" Sends a click with the given button. """
_os_mouse.press(button)
_os_mouse.release(button)
def double_click(button=LEFT):
""" Sends a double click with the given button. """
click(button)
click(button)
def right_click():
""" Sends a right click with the given button. """
click(RIGHT)
def wheel(delta=1):
""" Scrolls the wheel `delta` clicks. Sign indicates direction. """
_os_mouse.wheel(delta)
def move(x, y, absolute=True, duration=0):
"""
Moves the mouse. If `absolute`, to position (x, y), otherwise move relative
to the current position. If `duration` is non-zero, animates the movement.
"""
x = int(x)
y = int(y)
# Requires an extra system call on Linux, but `move_relative` is measured
# in millimiters so we would lose precision.
position_x, position_y = get_position()
if not absolute:
x = position_x + x
y = position_y + y
if duration:
start_x = position_x
start_y = position_y
dx = x - start_x
dy = y - start_y
if dx == 0 and dy == 0:
_time.sleep(duration)
else:
# 120 movements per second.
# Round and keep float to ensure float division in Python 2
steps = max(1.0, float(int(duration * 120.0)))
for i in range(int(steps)+1):
move(start_x + dx*i/steps, start_y + dy*i/steps)
_time.sleep(duration/steps)
else:
_os_mouse.move_to(x, y)
def drag(start_x, start_y, end_x, end_y, absolute=True, duration=0):
"""
Holds the left mouse button, moving from start to end position, then
releases. `absolute` and `duration` are parameters regarding the mouse
movement.
"""
if is_pressed():
release()
move(start_x, start_y, absolute, 0)
press()
move(end_x, end_y, absolute, duration)
release()
def on_button(callback, args=(), buttons=(LEFT, MIDDLE, RIGHT, X, X2), types=(UP, DOWN, DOUBLE)):
""" Invokes `callback` with `args` when the specified event happens. """
if not isinstance(buttons, (tuple, list)):
buttons = (buttons,)
if not isinstance(types, (tuple, list)):
types = (types,)
def handler(event):
if isinstance(event, ButtonEvent):
if event.event_type in types and event.button in buttons:
callback(*args)
_listener.add_handler(handler)
return handler
def on_click(callback, args=()):
""" Invokes `callback` with `args` when the left button is clicked. """
return on_button(callback, args, [LEFT], [UP])
def on_double_click(callback, args=()):
"""
Invokes `callback` with `args` when the left button is double clicked.
"""
return on_button(callback, args, [LEFT], [DOUBLE])
def on_right_click(callback, args=()):
""" Invokes `callback` with `args` when the right button is clicked. """
return on_button(callback, args, [RIGHT], [UP])
def on_middle_click(callback, args=()):
""" Invokes `callback` with `args` when the middle button is clicked. """
return on_button(callback, args, [MIDDLE], [UP])
def wait(button=LEFT, target_types=(UP, DOWN, DOUBLE)):
"""
Blocks program execution until the given button performs an event.
"""
from threading import Lock
lock = Lock()
lock.acquire()
handler = on_button(lock.release, (), [button], target_types)
lock.acquire()
_listener.remove_handler(handler)
def get_position():
""" Returns the (x, y) mouse position. """
return _os_mouse.get_position()
def hook(callback):
"""
Installs a global listener on all available mouses, invoking `callback`
each time it is moved, a key status changes or the wheel is spun. A mouse
event is passed as argument, with type either `mouse.ButtonEvent`,
`mouse.WheelEvent` or `mouse.MoveEvent`.
Returns the given callback for easier development.
"""
_listener.add_handler(callback)
return callback
def unhook(callback):
"""
Removes a previously installed hook.
"""
_listener.remove_handler(callback)
def unhook_all():
"""
Removes all hooks registered by this application. Note this may include
hooks installed by high level functions, such as `record`.
"""
del _listener.handlers[:]
def record(button=RIGHT, target_types=(DOWN,)):
"""
Records all mouse events until the user presses the given button.
Then returns the list of events recorded. Pairs well with `play(events)`.
Note: this is a blocking function.
Note: for more details on the mouse hook and events see `hook`.
"""
recorded = []
hook(recorded.append)
wait(button=button, target_types=target_types)
unhook(recorded.append)
return recorded
def play(events, speed_factor=1.0, include_clicks=True, include_moves=True, include_wheel=True):
"""
Plays a sequence of recorded events, maintaining the relative time
intervals. If speed_factor is <= 0 then the actions are replayed as fast
as the OS allows. Pairs well with `record()`.
The parameters `include_*` define if events of that type should be inluded
in the replay or ignored.
"""
last_time = None
for event in events:
if speed_factor > 0 and last_time is not None:
_time.sleep((event.time - last_time) / speed_factor)
last_time = event.time
if isinstance(event, ButtonEvent) and include_clicks:
if event.event_type == UP:
_os_mouse.release(event.button)
else:
_os_mouse.press(event.button)
elif isinstance(event, MoveEvent) and include_moves:
_os_mouse.move_to(event.x, event.y)
elif isinstance(event, WheelEvent) and include_wheel:
_os_mouse.wheel(event.delta)
replay = play
hold = press
if __name__ == '__main__':
print('Recording... Double click to stop and replay.')
play(record())

@ -0,0 +1,27 @@
# -*- coding: utf-8 -*-
import mouse
import fileinput
import json
import sys
class_by_name = {
'ButtonEvent': mouse.ButtonEvent,
'WheelEvent': mouse.WheelEvent,
'MoveEvent': mouse.MoveEvent,
}
def print_event_json(event):
# Could use json.dumps(event.__dict__()), but this way we guarantee semantic order.
d = event._asdict()
d['event_class'] = event.__class__.__name__
print(json.dumps(d))
sys.stdout.flush()
mouse.hook(print_event_json)
def load(line):
d = json.loads(line)
class_ = class_by_name[d['event_class']]
del d['event_class']
return class_(**d)
mouse.play(load(line) for line in fileinput.input())

@ -0,0 +1,72 @@
# -*- coding: utf-8 -*-
from threading import Thread, Lock
import traceback
import functools
try:
from queue import Queue
except ImportError:
from Queue import Queue
class GenericListener(object):
lock = Lock()
def __init__(self):
self.handlers = []
self.listening = False
self.queue = Queue()
def invoke_handlers(self, event):
for handler in self.handlers:
try:
if handler(event):
# Stop processing this hotkey.
return 1
except Exception as e:
traceback.print_exc()
def start_if_necessary(self):
"""
Starts the listening thread if it wasn't already.
"""
self.lock.acquire()
try:
if not self.listening:
self.init()
self.listening = True
self.listening_thread = Thread(target=self.listen)
self.listening_thread.daemon = True
self.listening_thread.start()
self.processing_thread = Thread(target=self.process)
self.processing_thread.daemon = True
self.processing_thread.start()
finally:
self.lock.release()
def pre_process_event(self, event):
raise NotImplementedError('This method should be implemented in the child class.')
def process(self):
"""
Loops over the underlying queue of events and processes them in order.
"""
assert self.queue is not None
while True:
event = self.queue.get()
if self.pre_process_event(event):
self.invoke_handlers(event)
self.queue.task_done()
def add_handler(self, handler):
"""
Adds a function to receive each event captured, starting the capturing
process if necessary.
"""
self.start_if_necessary()
self.handlers.append(handler)
def remove_handler(self, handler):
""" Removes a previously added event handler. """
self.handlers.remove(handler)

@ -0,0 +1,20 @@
# -*- coding: utf-8 -*-
from collections import namedtuple
LEFT = 'left'
RIGHT = 'right'
MIDDLE = 'middle'
WHEEL = 'wheel'
X = 'x'
X2 = 'x2'
UP = 'up'
DOWN = 'down'
DOUBLE = 'double'
VERTICAL = 'vertical'
HORIZONTAL = 'horizontal'
ButtonEvent = namedtuple('ButtonEvent', ['event_type', 'button', 'time'])
WheelEvent = namedtuple('WheelEvent', ['delta', 'time'])
MoveEvent = namedtuple('MoveEvent', ['x', 'y', 'time'])

@ -0,0 +1,271 @@
# -*- coding: utf-8 -*-
import unittest
import time
from ._mouse_event import MoveEvent, ButtonEvent, WheelEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN, DOUBLE
import mouse
class FakeOsMouse(object):
def __init__(self):
self.append = None
self.position = (0, 0)
self.queue = None
self.init = lambda: None
def listen(self, queue):
self.listening = True
self.queue = queue
def press(self, button):
self.append((DOWN, button))
def release(self, button):
self.append((UP, button))
def get_position(self):
return self.position
def move_to(self, x, y):
self.append(('move', (x, y)))
self.position = (x, y)
def wheel(self, delta):
self.append(('wheel', delta))
def move_relative(self, x, y):
self.position = (self.position[0] + x, self.position[1] + y)
class TestMouse(unittest.TestCase):
@staticmethod
def setUpClass():
mouse._os_mouse= FakeOsMouse()
mouse._listener.start_if_necessary()
assert mouse._os_mouse.listening
def setUp(self):
self.events = []
mouse._pressed_events.clear()
mouse._os_mouse.append = self.events.append
def tearDown(self):
mouse.unhook_all()
# Make sure there's no spill over between tests.
self.wait_for_events_queue()
def wait_for_events_queue(self):
mouse._listener.queue.join()
def flush_events(self):
self.wait_for_events_queue()
events = list(self.events)
# Ugly, but requried to work in Python2. Python3 has list.clear
del self.events[:]
return events
def press(self, button=LEFT):
mouse._os_mouse.queue.put(ButtonEvent(DOWN, button, time.time()))
self.wait_for_events_queue()
def release(self, button=LEFT):
mouse._os_mouse.queue.put(ButtonEvent(UP, button, time.time()))
self.wait_for_events_queue()
def double_click(self, button=LEFT):
mouse._os_mouse.queue.put(ButtonEvent(DOUBLE, button, time.time()))
self.wait_for_events_queue()
def click(self, button=LEFT):
self.press(button)
self.release(button)
def wheel(self, delta=1):
mouse._os_mouse.queue.put(WheelEvent(delta, time.time()))
self.wait_for_events_queue()
def move(self, x=0, y=0):
mouse._os_mouse.queue.put(MoveEvent(x, y, time.time()))
self.wait_for_events_queue()
def test_hook(self):
events = []
self.press()
mouse.hook(events.append)
self.press()
mouse.unhook(events.append)
self.press()
self.assertEqual(len(events), 1)
def test_is_pressed(self):
self.assertFalse(mouse.is_pressed())
self.press()
self.assertTrue(mouse.is_pressed())
self.release()
self.press(X2)
self.assertFalse(mouse.is_pressed())
self.assertTrue(mouse.is_pressed(X2))
self.press(X2)
self.assertTrue(mouse.is_pressed(X2))
self.release(X2)
self.release(X2)
self.assertFalse(mouse.is_pressed(X2))
def test_buttons(self):
mouse.press()
self.assertEqual(self.flush_events(), [(DOWN, LEFT)])
mouse.release()
self.assertEqual(self.flush_events(), [(UP, LEFT)])
mouse.click()
self.assertEqual(self.flush_events(), [(DOWN, LEFT), (UP, LEFT)])
mouse.double_click()
self.assertEqual(self.flush_events(), [(DOWN, LEFT), (UP, LEFT), (DOWN, LEFT), (UP, LEFT)])
mouse.right_click()
self.assertEqual(self.flush_events(), [(DOWN, RIGHT), (UP, RIGHT)])
mouse.click(RIGHT)
self.assertEqual(self.flush_events(), [(DOWN, RIGHT), (UP, RIGHT)])
mouse.press(X2)
self.assertEqual(self.flush_events(), [(DOWN, X2)])
def test_position(self):
self.assertEqual(mouse.get_position(), mouse._os_mouse.get_position())
def test_move(self):
mouse.move(0, 0)
self.assertEqual(mouse._os_mouse.get_position(), (0, 0))
mouse.move(100, 500)
self.assertEqual(mouse._os_mouse.get_position(), (100, 500))
mouse.move(1, 2, False)
self.assertEqual(mouse._os_mouse.get_position(), (101, 502))
mouse.move(0, 0)
mouse.move(100, 499, True, duration=0.01)
self.assertEqual(mouse._os_mouse.get_position(), (100, 499))
mouse.move(100, 1, False, duration=0.01)
self.assertEqual(mouse._os_mouse.get_position(), (200, 500))
mouse.move(0, 0, False, duration=0.01)
self.assertEqual(mouse._os_mouse.get_position(), (200, 500))
def triggers(self, fn, events, **kwargs):
self.triggered = False
def callback():
self.triggered = True
handler = fn(callback, **kwargs)
for event_type, arg in events:
if event_type == DOWN:
self.press(arg)
elif event_type == UP:
self.release(arg)
elif event_type == DOUBLE:
self.double_click(arg)
elif event_type == 'WHEEL':
self.wheel()
mouse._listener.remove_handler(handler)
return self.triggered
def test_on_button(self):
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, LEFT)]))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, X)]))
self.assertFalse(self.triggers(mouse.on_button, [('WHEEL', '')]))
self.assertFalse(self.triggers(mouse.on_button, [(DOWN, X)], buttons=MIDDLE))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, MIDDLE)], buttons=MIDDLE))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, MIDDLE)], buttons=MIDDLE))
self.assertFalse(self.triggers(mouse.on_button, [(DOWN, MIDDLE)], buttons=MIDDLE, types=UP))
self.assertTrue(self.triggers(mouse.on_button, [(UP, MIDDLE)], buttons=MIDDLE, types=UP))
self.assertTrue(self.triggers(mouse.on_button, [(UP, MIDDLE)], buttons=[MIDDLE, LEFT], types=[UP, DOWN]))
self.assertTrue(self.triggers(mouse.on_button, [(DOWN, LEFT)], buttons=[MIDDLE, LEFT], types=[UP, DOWN]))
self.assertFalse(self.triggers(mouse.on_button, [(UP, X)], buttons=[MIDDLE, LEFT], types=[UP, DOWN]))
def test_ons(self):
self.assertTrue(self.triggers(mouse.on_click, [(UP, LEFT)]))
self.assertFalse(self.triggers(mouse.on_click, [(UP, RIGHT)]))
self.assertFalse(self.triggers(mouse.on_click, [(DOWN, LEFT)]))
self.assertFalse(self.triggers(mouse.on_click, [(DOWN, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_double_click, [(DOUBLE, LEFT)]))
self.assertFalse(self.triggers(mouse.on_double_click, [(DOUBLE, RIGHT)]))
self.assertFalse(self.triggers(mouse.on_double_click, [(DOWN, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_right_click, [(UP, RIGHT)]))
self.assertTrue(self.triggers(mouse.on_middle_click, [(UP, MIDDLE)]))
def test_wait(self):
# If this fails it blocks. Unfortunately, but I see no other way of testing.
from threading import Thread, Lock
lock = Lock()
lock.acquire()
def t():
mouse.wait()
lock.release()
Thread(target=t).start()
self.press()
lock.acquire()
def test_record_play(self):
from threading import Thread, Lock
lock = Lock()
lock.acquire()
def t():
self.recorded = mouse.record(RIGHT)
lock.release()
Thread(target=t).start()
self.click()
self.wheel(5)
self.move(100, 50)
self.press(RIGHT)
lock.acquire()
self.assertEqual(len(self.recorded), 5)
self.assertEqual(self.recorded[0]._replace(time=None), ButtonEvent(DOWN, LEFT, None))
self.assertEqual(self.recorded[1]._replace(time=None), ButtonEvent(UP, LEFT, None))
self.assertEqual(self.recorded[2]._replace(time=None), WheelEvent(5, None))
self.assertEqual(self.recorded[3]._replace(time=None), MoveEvent(100, 50, None))
self.assertEqual(self.recorded[4]._replace(time=None), ButtonEvent(DOWN, RIGHT, None))
mouse.play(self.recorded, speed_factor=0)
events = self.flush_events()
self.assertEqual(len(events), 5)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('wheel', 5))
self.assertEqual(events[3], ('move', (100, 50)))
self.assertEqual(events[4], (DOWN, RIGHT))
mouse.play(self.recorded)
events = self.flush_events()
self.assertEqual(len(events), 5)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('wheel', 5))
self.assertEqual(events[3], ('move', (100, 50)))
self.assertEqual(events[4], (DOWN, RIGHT))
mouse.play(self.recorded, include_clicks=False)
events = self.flush_events()
self.assertEqual(len(events), 2)
self.assertEqual(events[0], ('wheel', 5))
self.assertEqual(events[1], ('move', (100, 50)))
mouse.play(self.recorded, include_moves=False)
events = self.flush_events()
self.assertEqual(len(events), 4)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('wheel', 5))
self.assertEqual(events[3], (DOWN, RIGHT))
mouse.play(self.recorded, include_wheel=False)
events = self.flush_events()
self.assertEqual(len(events), 4)
self.assertEqual(events[0], (DOWN, LEFT))
self.assertEqual(events[1], (UP, LEFT))
self.assertEqual(events[2], ('move', (100, 50)))
self.assertEqual(events[3], (DOWN, RIGHT))
if __name__ == '__main__':
unittest.main()

@ -0,0 +1,165 @@
# -*- coding: utf-8 -*-
import struct
import os
import atexit
from time import time as now
from threading import Thread
from glob import glob
try:
from queue import Queue
except ImportError:
from Queue import Queue
event_bin_format = 'llHHI'
# Taken from include/linux/input.h
# https://www.kernel.org/doc/Documentation/input/event-codes.txt
EV_SYN = 0x00
EV_KEY = 0x01
EV_REL = 0x02
EV_ABS = 0x03
EV_MSC = 0x04
def make_uinput():
import fcntl, struct
# Requires uinput driver, but it's usually available.
uinput = open("/dev/uinput", 'wb')
UI_SET_EVBIT = 0x40045564
fcntl.ioctl(uinput, UI_SET_EVBIT, EV_KEY)
UI_SET_KEYBIT = 0x40045565
for i in range(256):
fcntl.ioctl(uinput, UI_SET_KEYBIT, i)
BUS_USB = 0x03
uinput_user_dev = "80sHHHHi64i64i64i64i"
axis = [0] * 64 * 4
uinput.write(struct.pack(uinput_user_dev, b"Virtual Keyboard", BUS_USB, 1, 1, 1, 0, *axis))
uinput.flush() # Without this you may get Errno 22: Invalid argument.
UI_DEV_CREATE = 0x5501
fcntl.ioctl(uinput, UI_DEV_CREATE)
UI_DEV_DESTROY = 0x5502
#fcntl.ioctl(uinput, UI_DEV_DESTROY)
return uinput
class EventDevice(object):
def __init__(self, path):
self.path = path
self._input_file = None
self._output_file = None
@property
def input_file(self):
if self._input_file is None:
try:
self._input_file = open(self.path, 'rb')
except IOError as e:
if e.strerror == 'Permission denied':
print('Permission denied ({}). You must be sudo to access global events.'.format(self.path))
exit()
def try_close():
try:
self._input_file.close
except:
pass
atexit.register(try_close)
return self._input_file
@property
def output_file(self):
if self._output_file is None:
self._output_file = open(self.path, 'wb')
atexit.register(self._output_file.close)
return self._output_file
def read_event(self):
data = self.input_file.read(struct.calcsize(event_bin_format))
seconds, microseconds, type, code, value = struct.unpack(event_bin_format, data)
return seconds + microseconds / 1e6, type, code, value, self.path
def write_event(self, type, code, value):
integer, fraction = divmod(now(), 1)
seconds = int(integer)
microseconds = int(fraction * 1e6)
data_event = struct.pack(event_bin_format, seconds, microseconds, type, code, value)
# Send a sync event to ensure other programs update.
sync_event = struct.pack(event_bin_format, seconds, microseconds, EV_SYN, 0, 0)
self.output_file.write(data_event + sync_event)
self.output_file.flush()
class AggregatedEventDevice(object):
def __init__(self, devices, output=None):
self.event_queue = Queue()
self.devices = devices
self.output = output or self.devices[0]
def start_reading(device):
while True:
self.event_queue.put(device.read_event())
for device in self.devices:
thread = Thread(target=start_reading, args=[device])
thread.setDaemon(True)
thread.start()
def read_event(self):
return self.event_queue.get(block=True)
def write_event(self, type, code, value):
self.output.write_event(type, code, value)
import re
from collections import namedtuple
DeviceDescription = namedtuple('DeviceDescription', 'event_file is_mouse is_keyboard')
device_pattern = r"""N: Name="([^"]+?)".+?H: Handlers=([^\n]+)"""
def list_devices_from_proc(type_name):
try:
with open('/proc/bus/input/devices') as f:
description = f.read()
except FileNotFoundError:
return
devices = {}
for name, handlers in re.findall(device_pattern, description, re.DOTALL):
path = '/dev/input/event' + re.search(r'event(\d+)', handlers).group(1)
if type_name in handlers:
yield EventDevice(path)
def list_devices_from_by_id(type_name):
for path in glob('/dev/input/by-id/*-event-' + type_name):
yield EventDevice(path)
def aggregate_devices(type_name):
# Some systems have multiple keyboards with different range of allowed keys
# on each one, like a notebook with a "keyboard" device exclusive for the
# power button. Instead of figuring out which keyboard allows which key to
# send events, we create a fake device and send all events through there.
uinput = make_uinput()
fake_device = EventDevice('uinput Fake Device')
fake_device._input_file = uinput
fake_device._output_file = uinput
# We don't aggregate devices from different sources to avoid
# duplicates.
devices_from_proc = list(list_devices_from_proc(type_name))
if devices_from_proc:
return AggregatedEventDevice(devices_from_proc, output=fake_device)
# breaks on mouse for virtualbox
# was getting /dev/input/by-id/usb-VirtualBox_USB_Tablet-event-mouse
devices_from_by_id = list(list_devices_from_by_id(type_name))
if devices_from_by_id:
return AggregatedEventDevice(devices_from_by_id, output=fake_device)
# If no keyboards were found we can only use the fake device to send keys.
return fake_device
def ensure_root():
if os.geteuid() != 0:
raise ImportError('You must be root to use this library on linux.')

@ -0,0 +1,131 @@
# -*- coding: utf-8 -*-
import struct
from subprocess import check_output
import re
from ._nixcommon import EV_KEY, EV_REL, EV_MSC, EV_SYN, EV_ABS, aggregate_devices, ensure_root
from ._mouse_event import ButtonEvent, WheelEvent, MoveEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN
import ctypes
import ctypes.util
from ctypes import c_uint32, c_uint, c_int, c_void_p, byref
display = None
window = None
x11 = None
def build_display():
global display, window, x11
if display and window and x11: return
x11 = ctypes.cdll.LoadLibrary(ctypes.util.find_library('X11'))
# Required because we will have multiple threads calling x11,
# such as the listener thread and then main using "move_to".
x11.XInitThreads()
# Explicitly set XOpenDisplay.restype to avoid segfault on 64 bit OS.
# http://stackoverflow.com/questions/35137007/get-mouse-position-on-linux-pure-python
x11.XOpenDisplay.restype = c_void_p
display = c_void_p(x11.XOpenDisplay(0))
window = x11.XDefaultRootWindow(display)
def get_position():
build_display()
root_id, child_id = c_void_p(), c_void_p()
root_x, root_y, win_x, win_y = c_int(), c_int(), c_int(), c_int()
mask = c_uint()
ret = x11.XQueryPointer(display, c_uint32(window), byref(root_id), byref(child_id),
byref(root_x), byref(root_y),
byref(win_x), byref(win_y), byref(mask))
return root_x.value, root_y.value
def move_to(x, y):
build_display()
x11.XWarpPointer(display, None, window, 0, 0, 0, 0, x, y)
x11.XFlush(display)
REL_X = 0x00
REL_Y = 0x01
REL_Z = 0x02
REL_HWHEEL = 0x06
REL_WHEEL = 0x08
ABS_X = 0x00
ABS_Y = 0x01
BTN_MOUSE = 0x110
BTN_LEFT = 0x110
BTN_RIGHT = 0x111
BTN_MIDDLE = 0x112
BTN_SIDE = 0x113
BTN_EXTRA = 0x114
button_by_code = {
BTN_LEFT: LEFT,
BTN_RIGHT: RIGHT,
BTN_MIDDLE: MIDDLE,
BTN_SIDE: X,
BTN_EXTRA: X2,
}
code_by_button = {button: code for code, button in button_by_code.items()}
device = None
def build_device():
global device
if device: return
ensure_root()
device = aggregate_devices('mouse')
init = build_device
def listen(queue):
build_device()
while True:
time, type, code, value, device_id = device.read_event()
if type == EV_SYN or type == EV_MSC:
continue
event = None
arg = None
if type == EV_KEY:
event = ButtonEvent(DOWN if value else UP, button_by_code.get(code, '?'), time)
elif type == EV_REL:
value, = struct.unpack('i', struct.pack('I', value))
if code == REL_WHEEL:
event = WheelEvent(value, time)
elif code in (REL_X, REL_Y):
x, y = get_position()
event = MoveEvent(x, y, time)
if event is None:
# Unknown event type.
continue
queue.put(event)
def press(button=LEFT):
build_device()
device.write_event(EV_KEY, code_by_button[button], 0x01)
def release(button=LEFT):
build_device()
device.write_event(EV_KEY, code_by_button[button], 0x00)
def move_relative(x, y):
build_device()
# Note relative events are not in terms of pixels, but millimeters.
if x < 0:
x += 2**32
if y < 0:
y += 2**32
device.write_event(EV_REL, REL_X, x)
device.write_event(EV_REL, REL_Y, y)
def wheel(delta=1):
build_device()
if delta < 0:
delta += 2**32
device.write_event(EV_REL, REL_WHEEL, delta)
if __name__ == '__main__':
#listen(print)
move_to(100, 200)

@ -0,0 +1,216 @@
# -*- coding: utf-8 -*-
import ctypes
import time
from ctypes import c_short, c_char, c_uint8, c_int32, c_int, c_uint, c_uint32, c_long, byref, Structure, CFUNCTYPE, POINTER
from ctypes.wintypes import DWORD, BOOL, HHOOK, MSG, LPWSTR, WCHAR, WPARAM, LPARAM
LPMSG = POINTER(MSG)
import atexit
from ._mouse_event import ButtonEvent, WheelEvent, MoveEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN, DOUBLE, WHEEL, HORIZONTAL, VERTICAL
#user32 = ctypes.windll.user32
user32 = ctypes.WinDLL('user32', use_last_error = True)
class MSLLHOOKSTRUCT(Structure):
_fields_ = [("x", c_long),
("y", c_long),
('data', c_int32),
('reserved', c_int32),
("flags", DWORD),
("time", c_int),
]
LowLevelMouseProc = CFUNCTYPE(c_int, WPARAM, LPARAM, POINTER(MSLLHOOKSTRUCT))
SetWindowsHookEx = user32.SetWindowsHookExA
#SetWindowsHookEx.argtypes = [c_int, LowLevelMouseProc, c_int, c_int]
SetWindowsHookEx.restype = HHOOK
CallNextHookEx = user32.CallNextHookEx
#CallNextHookEx.argtypes = [c_int , c_int, c_int, POINTER(MSLLHOOKSTRUCT)]
CallNextHookEx.restype = c_int
UnhookWindowsHookEx = user32.UnhookWindowsHookEx
UnhookWindowsHookEx.argtypes = [HHOOK]
UnhookWindowsHookEx.restype = BOOL
GetMessage = user32.GetMessageW
GetMessage.argtypes = [LPMSG, c_int, c_int, c_int]
GetMessage.restype = BOOL
TranslateMessage = user32.TranslateMessage
TranslateMessage.argtypes = [LPMSG]
TranslateMessage.restype = BOOL
DispatchMessage = user32.DispatchMessageA
DispatchMessage.argtypes = [LPMSG]
GetDoubleClickTime = user32.GetDoubleClickTime
# Beware, as of 2016-01-30 the official docs have a very incomplete list.
# This one was compiled from experience and may be incomplete.
WM_MOUSEMOVE = 0x200
WM_LBUTTONDOWN = 0x201
WM_LBUTTONUP = 0x202
WM_LBUTTONDBLCLK = 0x203
WM_RBUTTONDOWN = 0x204
WM_RBUTTONUP = 0x205
WM_RBUTTONDBLCLK = 0x206
WM_MBUTTONDOWN = 0x207
WM_MBUTTONUP = 0x208
WM_MBUTTONDBLCLK = 0x209
WM_MOUSEWHEEL = 0x20A
WM_XBUTTONDOWN = 0x20B
WM_XBUTTONUP = 0x20C
WM_XBUTTONDBLCLK = 0x20D
WM_NCXBUTTONDOWN = 0x00AB
WM_NCXBUTTONUP = 0x00AC
WM_NCXBUTTONDBLCLK = 0x00AD
WM_MOUSEHWHEEL = 0x20E
WM_LBUTTONDOWN = 0x0201
WM_LBUTTONUP = 0x0202
WM_MOUSEMOVE = 0x0200
WM_MOUSEWHEEL = 0x020A
WM_MOUSEHWHEEL = 0x020E
WM_RBUTTONDOWN = 0x0204
WM_RBUTTONUP = 0x0205
buttons_by_wm_code = {
WM_LBUTTONDOWN: (DOWN, LEFT),
WM_LBUTTONUP: (UP, LEFT),
WM_LBUTTONDBLCLK: (DOUBLE, LEFT),
WM_RBUTTONDOWN: (DOWN, RIGHT),
WM_RBUTTONUP: (UP, RIGHT),
WM_RBUTTONDBLCLK: (DOUBLE, RIGHT),
WM_MBUTTONDOWN: (DOWN, MIDDLE),
WM_MBUTTONUP: (UP, MIDDLE),
WM_MBUTTONDBLCLK: (DOUBLE, MIDDLE),
WM_XBUTTONDOWN: (DOWN, X),
WM_XBUTTONUP: (UP, X),
WM_XBUTTONDBLCLK: (DOUBLE, X),
}
MOUSEEVENTF_ABSOLUTE = 0x8000
MOUSEEVENTF_MOVE = 0x1
MOUSEEVENTF_WHEEL = 0x800
MOUSEEVENTF_HWHEEL = 0x1000
MOUSEEVENTF_LEFTDOWN = 0x2
MOUSEEVENTF_LEFTUP = 0x4
MOUSEEVENTF_RIGHTDOWN = 0x8
MOUSEEVENTF_RIGHTUP = 0x10
MOUSEEVENTF_MIDDLEDOWN = 0x20
MOUSEEVENTF_MIDDLEUP = 0x40
MOUSEEVENTF_XDOWN = 0x0080
MOUSEEVENTF_XUP = 0x0100
simulated_mouse_codes = {
(WHEEL, HORIZONTAL): MOUSEEVENTF_HWHEEL,
(WHEEL, VERTICAL): MOUSEEVENTF_WHEEL,
(DOWN, LEFT): MOUSEEVENTF_LEFTDOWN,
(UP, LEFT): MOUSEEVENTF_LEFTUP,
(DOWN, RIGHT): MOUSEEVENTF_RIGHTDOWN,
(UP, RIGHT): MOUSEEVENTF_RIGHTUP,
(DOWN, MIDDLE): MOUSEEVENTF_MIDDLEDOWN,
(UP, MIDDLE): MOUSEEVENTF_MIDDLEUP,
(DOWN, X): MOUSEEVENTF_XDOWN,
(UP, X): MOUSEEVENTF_XUP,
}
NULL = c_int(0)
WHEEL_DELTA = 120
init = lambda: None
previous_button_event = None # defined in global scope
def listen(queue):
def low_level_mouse_handler(nCode, wParam, lParam):
global previous_button_event
struct = lParam.contents
# Can't use struct.time because it's usually zero.
t = time.time()
if wParam == WM_MOUSEMOVE:
event = MoveEvent(struct.x, struct.y, t)
elif wParam == WM_MOUSEWHEEL:
event = WheelEvent(struct.data / (WHEEL_DELTA * (2<<15)), t)
elif wParam in buttons_by_wm_code:
type, button = buttons_by_wm_code.get(wParam, ('?', '?'))
if wParam >= WM_XBUTTONDOWN:
button = {0x10000: X, 0x20000: X2}[struct.data]
event = ButtonEvent(type, button, t)
if (event.event_type == DOWN) and previous_button_event is not None:
# https://msdn.microsoft.com/en-us/library/windows/desktop/gg153548%28v=vs.85%29.aspx?f=255&MSPPError=-2147217396
if event.time - previous_button_event.time <= GetDoubleClickTime() / 1000.0:
event = ButtonEvent(DOUBLE, event.button, event.time)
previous_button_event = event
else:
# Unknown event type.
return CallNextHookEx(NULL, nCode, wParam, lParam)
queue.put(event)
return CallNextHookEx(NULL, nCode, wParam, lParam)
WH_MOUSE_LL = c_int(14)
mouse_callback = LowLevelMouseProc(low_level_mouse_handler)
mouse_hook = SetWindowsHookEx(WH_MOUSE_LL, mouse_callback, NULL, NULL)
# Register to remove the hook when the interpreter exits. Unfortunately a
# try/finally block doesn't seem to work here.
atexit.register(UnhookWindowsHookEx, mouse_hook)
msg = LPMSG()
while not GetMessage(msg, NULL, NULL, NULL):
TranslateMessage(msg)
DispatchMessage(msg)
def _translate_button(button):
if button == X or button == X2:
return X, {X: 0x10000, X2: 0x20000}[button]
else:
return button, 0
def press(button=LEFT):
button, data = _translate_button(button)
code = simulated_mouse_codes[(DOWN, button)]
user32.mouse_event(code, 0, 0, data, 0)
def release(button=LEFT):
button, data = _translate_button(button)
code = simulated_mouse_codes[(UP, button)]
user32.mouse_event(code, 0, 0, data, 0)
def wheel(delta=1):
code = simulated_mouse_codes[(WHEEL, VERTICAL)]
user32.mouse_event(code, 0, 0, int(delta * WHEEL_DELTA), 0)
def move_to(x, y):
user32.SetCursorPos(int(x), int(y))
def move_relative(x, y):
user32.mouse_event(MOUSEEVENTF_MOVE, int(x), int(y), 0, 0)
class POINT(Structure):
_fields_ = [("x", c_long), ("y", c_long)]
def get_position():
point = POINT()
user32.GetCursorPos(byref(point))
return (point.x, point.y)
if __name__ == '__main__':
def p(e):
print(e)
listen(p)

@ -0,0 +1,125 @@
import datetime # datetime functions
import time # time functions
# Init the keyboard listener
def Init(inGSettings):
pass
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
# Technical defs
import pdb
SpecialKeyList = []
inList = [
# {
# "EventStartDatetime": datetime.datetime.now(),
# "EventEndDatetime": datetime.datetime.now(),
# "EventTypeStr": "MOVE", # MOVE | CLICK | SCROLL | SELECT
# "ValueInt": "" # MOVE: point count
# }
]
gMoveWaitNextPointPercentFloat = 4
gMoveWaitNextPointSecondsFloat = None
gMovePrevious = None # {"EventDatetime": datetime.datetime.now(), "XInt": None, "YInt": None}
gMovePointCountInt = None
gMoveFirstDatetime = None
gMoveCloseCheckIntervalSecondsFloat = 3
from pynput import mouse
import mouse as mouse_new # https://github.com/boppreh/mouse#mouse.hook
def on_move(x, y):
global gMovePrevious
global gMoveWaitNextPointSecondsFloat
global gMoveWaitNextPointPercentFloat
global gMovePointCountInt
global gMoveFirstDatetime
lNowDatetime = datetime.datetime.now()
if gMovePrevious is None:
gMoveFirstDatetime = lNowDatetime
gMovePrevious = {"EventDatetime": gMoveFirstDatetime, "XInt": x, "YInt": y}
gMovePointCountInt = 1
else:
lMovePreviousNew = {"EventDatetime": lNowDatetime, "XInt": x, "YInt": y}
lNewOldDeltaSecondsFloat = (lMovePreviousNew["EventDatetime"]-gMovePrevious["EventDatetime"]).total_seconds()
if gMoveWaitNextPointSecondsFloat is None: # We have no wait time - just calculate it
gMoveWaitNextPointSecondsFloat = lNewOldDeltaSecondsFloat * gMoveWaitNextPointPercentFloat # in the end for the next point
gMovePrevious = {"EventDatetime": lNowDatetime, "XInt": x, "YInt": y}
gMovePointCountInt = gMovePointCountInt + 1
else: # check if we apply in time - else create new move record
if gMoveWaitNextPointSecondsFloat >= lNewOldDeltaSecondsFloat: # In applied second wait range
# Rewrite the globals
gMoveWaitNextPointSecondsFloat = lNewOldDeltaSecondsFloat * gMoveWaitNextPointPercentFloat # in the end for the next point
gMovePrevious = {"EventDatetime": lNowDatetime, "XInt": x, "YInt": y}
gMovePointCountInt = gMovePointCountInt + 1
else:
# Add in result list
lResult = {
"EventStartDatetime": gMoveFirstDatetime,
"EventEndDatetime": lNowDatetime,
"EventTypeStr": "MOVE", # MOVE | CLICK | SCROLL | SELECT
"ValueInt": gMovePointCountInt # MOVE: point count
}
inList.append(lResult)
print(lResult)
# Close the move
gMoveWaitNextPointSecondsFloat = None
gMovePrevious = None
gMovePointCountInt = None
gMoveFirstDatetime= None
#print('Pointer moved to {0}'.format(
# (x, y)))
def on_click(x, y, button, pressed):
print('{0} at {1}'.format(
'Pressed' if pressed else 'Released',
(x, y)))
print(button)
if not pressed:
# Stop listener
return True
def on_scroll(x, y, dx, dy):
print('Scrolled {0} at {1}'.format(
'down' if dy < 0 else 'up',
(x, y)))
# Collect events until released
#with mouse.Listener(
# on_move=on_move,
# on_click=on_click,
# on_scroll=on_scroll) as listener:
# listener.join()
# ...or, in a non-blocking fashion:
#listener = mouse.Listener(
# on_move=on_move,
# on_click=on_click,
# on_scroll=on_scroll)
#listener.start()
def Test(inArg):
if type(inArg) is mouse_new._mouse_event.MoveEvent:
on_move(x = inArg.x, y = inArg.y)
mouse_new.hook(Test)
import pprint
while True:
# Check move interval
lNowDatetime = datetime.datetime.now()
if gMovePrevious is not None and gMoveWaitNextPointSecondsFloat is not None:
lNewOldDeltaSecondsFloat = (lNowDatetime - gMovePrevious["EventDatetime"]).total_seconds()
if lNewOldDeltaSecondsFloat > gMoveWaitNextPointSecondsFloat:
# Add in result list
lResult = {
"EventStartDatetime": gMoveFirstDatetime,
"EventEndDatetime": lNowDatetime,
"EventTypeStr": "MOVE", # MOVE | CLICK | SCROLL | SELECT
"ValueInt": gMovePointCountInt # MOVE: point count
}
inList.append(lResult)
print(lResult)
# Close the move
gMoveWaitNextPointSecondsFloat = None
gMovePrevious = None
gMovePointCountInt = None
gMoveFirstDatetime = None
time.sleep(gMoveCloseCheckIntervalSecondsFloat)
#print(inList)
#pprint.pprint(inList)
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