from pynput import mouse def on_move(x, y): print('Pointer moved to {0}'.format( (x, y))) def on_click(x, y, button, pressed): print('{0} at {1}'.format( 'Pressed' if pressed else 'Released', (x, y))) print(button) if not pressed: # Stop listener return True def on_scroll(x, y, dx, dy): print('Scrolled {0} at {1}'.format( 'down' if dy < 0 else 'up', (x, y))) # Collect events until released #with mouse.Listener( # on_move=on_move, # on_click=on_click, # on_scroll=on_scroll) as listener: # listener.join() # ...or, in a non-blocking fashion: #listener = mouse.Listener( # on_move=on_move, # on_click=on_click, # on_scroll=on_scroll) #listener.start() from pynput import keyboard def on_press(key): try: print('alphanumeric key {0} pressed'.format( key.char)) except AttributeError: print('special key {0} pressed'.format( key)) def on_release(key): print('{0} released'.format( key)) if key == keyboard.Key.esc: # Stop listener return True # Collect events until released with keyboard.Listener( on_press=on_press, on_release=on_release) as listener: listener.join() # ...or, in a non-blocking fashion: listener = keyboard.Listener( on_press=on_press, on_release=on_release) listener.start()