from __future__ import unicode_literals from prompt_toolkit.utils import is_windows from prompt_toolkit.renderer import Output from prompt_toolkit.win32_types import STD_OUTPUT_HANDLE from .vt100 import Vt100_Output from .win32 import Win32Output from ctypes import windll, byref from ctypes.wintypes import DWORD __all__ = [ 'Windows10_Output', ] # See: https://msdn.microsoft.com/pl-pl/library/windows/desktop/ms686033(v=vs.85).aspx ENABLE_PROCESSED_INPUT = 0x0001 ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004 class Windows10_Output(object): """ Windows 10 output abstraction. This enables and uses vt100 escape sequences. """ def __init__(self, stdout): self.win32_output = Win32Output(stdout) self.vt100_output = Vt100_Output(stdout, lambda: None) self._hconsole = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE) def flush(self): """ Write to output stream and flush. """ original_mode = DWORD(0) # Remember the previous console mode. windll.kernel32.GetConsoleMode(self._hconsole, byref(original_mode)) # Enable processing of vt100 sequences. windll.kernel32.SetConsoleMode(self._hconsole, DWORD( ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING)) try: self.vt100_output.flush() finally: # Restore console mode. windll.kernel32.SetConsoleMode(self._hconsole, original_mode) def __getattr__(self, name): if name in ('get_size', 'get_rows_below_cursor_position', 'enable_mouse_support', 'disable_mouse_support', 'scroll_buffer_to_prompt', 'get_win32_screen_buffer_info', 'enable_bracketed_paste', 'disable_bracketed_paste'): return getattr(self.win32_output, name) else: return getattr(self.vt100_output, name) Output.register(Windows10_Output) def is_win_vt100_enabled(): """ Returns True when we're running Windows and VT100 escape sequences are supported. """ if not is_windows(): return False hconsole = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE) # Get original console mode. original_mode = DWORD(0) windll.kernel32.GetConsoleMode(hconsole, byref(original_mode)) try: # Try to enable VT100 sequences. result = windll.kernel32.SetConsoleMode(hconsole, DWORD( ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING)) return result == 1 finally: windll.kernel32.SetConsoleMode(hconsole, original_mode)