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702 lines
22 KiB
702 lines
22 KiB
# GUI Application automation and testing library
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# Copyright (C) 2006-2018 Mark Mc Mahon and Contributors
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# https://github.com/pywinauto/pywinauto/graphs/contributors
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# http://pywinauto.readthedocs.io/en/latest/credits.html
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice, this
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# list of conditions and the following disclaimer.
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#
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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#
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# * Neither the name of pywinauto nor the names of its
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# contributors may be used to endorse or promote products derived from
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# this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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"""Wrapper around Menu's and Menu items
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These wrappers allow you to work easily with menu items.
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You can select or click on items and check if they are
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checked or unchecked.
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"""
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from __future__ import unicode_literals
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import ctypes
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import ctypes.wintypes
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import time
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import win32gui
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import win32gui_struct
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import locale
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import six
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from functools import wraps
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from .. import win32structures
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from .. import win32functions
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from .. import win32defines
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from .. import findbestmatch
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from .. import mouse
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from ..remote_memory_block import RemoteMemoryBlock
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from ..timings import Timings
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from .. import deprecated
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class MenuItemInfo(object):
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"""A holder for Menu Item Info"""
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def __init__(self):
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self.fType = 0
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self.fState = 0
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self.wID = 0
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self.hSubMenu = 0
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self.hbmpChecked = 0
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self.hbmpUnchecked = 0
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self.dwItemData = 0
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self.text = ""
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self.hbmpItem = 0
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class MenuInfo(object):
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"""A holder for Menu Info"""
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def __init__(self):
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self.dwStyle = 0
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self.cyMax = 0
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self.hbrBack = 0
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self.dwContextHelpID = 0
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self.dwMenuData = 0
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class MenuItemNotEnabled(RuntimeError):
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"""Raised when a menu item is not enabled"""
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pass
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class MenuInaccessible(RuntimeError):
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"""Raised when a menu has handle but inaccessible."""
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pass
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def ensure_accessible(method):
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"""Decorator for Menu instance methods"""
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@wraps(method)
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def check(instance, *args, **kwargs):
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"""Check if the instance is accessible"""
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if not instance.accessible:
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raise MenuInaccessible
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else:
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return method(instance, *args, **kwargs)
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return check
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class MenuItem(object):
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"""Wrap a menu item"""
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def __init__(self, ctrl, menu, index, on_main_menu=False):
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"""
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Initialize the menu item
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* **ctrl** The dialog or control that owns this menu
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* **menu** The menu that this item is on
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* **index** The Index of this menu item on the menu
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* **on_main_menu** True if the item is on the main menu
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"""
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self._index = index
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self.menu = menu
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self.ctrl = ctrl
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self.on_main_menu = on_main_menu
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def _read_item(self):
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"""Read the menu item info
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See https://msdn.microsoft.com/en-us/library/windows/desktop/ms647980.aspx
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for more information.
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"""
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item_info = MenuItemInfo()
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buf, extras = win32gui_struct.EmptyMENUITEMINFO()
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win32gui.GetMenuItemInfo(self.menu.handle, self._index, True, buf)
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item_info.fType, item_info.fState, item_info.wID, item_info.hSubMenu, \
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item_info.hbmpChecked, item_info.hbmpUnchecked, item_info.dwItemData, \
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item_info.text, item_info.hbmpItem = win32gui_struct.UnpackMENUITEMINFO(buf)
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return item_info
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def friendly_class_name(self):
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"""Return friendly class name"""
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return "MenuItem"
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# Non PEP-8 alias
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FriendlyClassName = deprecated(friendly_class_name)
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#def __print__(self, ctrl, menu, index):
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# print('Menu ' + six.text_type(ctrl) + '; ' + six.text_type(menu) + '; ' + six.text_type(index))
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def rectangle(self):
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"""Get the rectangle of the menu item"""
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rect = win32structures.RECT()
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if self.on_main_menu:
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ctrl = self.ctrl
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else:
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ctrl = 0
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# make it as HMENU type
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hMenu = ctypes.wintypes.HMENU(self.menu.handle)
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#(rect.left.value, rect.top.value, rect.right.value, rect.bottom.value) = \
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# win32gui.GetMenuItemRect(ctrl.handle, self.menu.handle, self.index)
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#self.__print__(ctrl, hMenu, self.index)
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win32functions.GetMenuItemRect(
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ctrl,
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hMenu,
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self._index,
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ctypes.byref(rect))
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return rect
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# Non PEP-8 alias
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Rectangle = deprecated(rectangle)
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def index(self):
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"""Return the index of this menu item"""
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return self._index
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# Non PEP-8 alias
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Index = deprecated(index)
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def state(self):
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"""Return the state of this menu item"""
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return self._read_item().fState
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# Non PEP-8 alias
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State = deprecated(state)
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def item_id(self):
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"""Return the ID of this menu item"""
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return self._read_item().wID
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# Non PEP-8 alias
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ID = deprecated(item_id, deprecated_name='ID')
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def item_type(self):
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"""
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Return the Type of this menu item
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Main types are MF_STRING, MF_BITMAP, MF_SEPARATOR.
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See https://msdn.microsoft.com/en-us/library/windows/desktop/ms647980.aspx
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for further information.
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"""
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return self._read_item().fType
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# Non PEP-8 alias
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Type = deprecated(item_type, deprecated_name='Type')
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def text(self):
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"""Return the text of this menu item"""
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item_info = self._read_item()
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if six.PY2:
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item_info.text = item_info.text.decode(locale.getpreferredencoding())
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# OWNERDRAW case try to get string from BCMenu
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if item_info.fType & 256 and not item_info.text:
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mem = RemoteMemoryBlock(self.ctrl)
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address = item_info.dwItemData
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s = win32structures.LPWSTR()
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mem.Read(s, address)
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address = s
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s = ctypes.create_unicode_buffer(100)
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try:
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mem.Read(s, address)
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item_info.text = s.value
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except Exception:
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item_info.text = '!! non-supported owner drawn item !!' # TODO: look into Tkinter case
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del mem
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return item_info.text
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# Non PEP-8 alias
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Text = deprecated(text)
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def sub_menu(self):
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"""Return the SubMenu or None if no submenu"""
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submenu_handle = self._read_item().hSubMenu
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if submenu_handle:
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win32gui.SendMessageTimeout(self.ctrl.handle, win32defines.WM_INITMENUPOPUP,
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submenu_handle,
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self._index,
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win32defines.SMTO_NORMAL,
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0)
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return Menu(self.ctrl, submenu_handle, False, self)
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return None
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# Non PEP-8 alias
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SubMenu = deprecated(sub_menu)
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def is_enabled(self):
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"""Return True if the item is enabled."""
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return not (
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self.state() & win32defines.MF_DISABLED or
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self.state() & win32defines.MF_GRAYED)
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# Non PEP-8 alias
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IsEnabled = deprecated(is_enabled)
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def is_checked(self):
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"Return True if the item is checked."
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return bool(self.state() & win32defines.MF_CHECKED)
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# Non PEP-8 alias
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IsChecked = deprecated(is_checked)
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def click_input(self):
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"""
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Click on the menu item in a more realistic way
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If the menu is open it will click with the mouse event on the item.
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If the menu is not open each of it's parent's will be opened
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until the item is visible.
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"""
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self.ctrl.verify_actionable()
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rect = self.rectangle()
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if not self.is_enabled():
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raise MenuItemNotEnabled(
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"MenuItem {0} is disabled".format(self.text()))
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# if the item is not visible - work up along it's parents
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# until we find an item we CAN click on
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if rect == (0, 0, 0, 0) and self.menu.owner_item:
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self.menu.owner_item.click_input()
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rect = self.rectangle()
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x_pt = int(float(rect.left + rect.right) / 2.)
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y_pt = int(float(rect.top + rect.bottom) / 2.)
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mouse.click(coords=(x_pt, y_pt))
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win32functions.WaitGuiThreadIdle(self.ctrl.handle)
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time.sleep(Timings.after_menu_wait)
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# Non PEP-8 alias
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ClickInput = deprecated(click_input)
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def select(self):
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"""
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Select the menu item
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This will send a message to the parent window that the
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item was picked.
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"""
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if not self.is_enabled():
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raise MenuItemNotEnabled(
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"MenuItem {0} is disabled".format(self.text()))
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#if self.state() & win32defines.MF_BYPOSITION:
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# print self.text(), "BYPOSITION"
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# self.ctrl.NotifyMenuSelect(self.index(), True)
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#else:
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# seems like set_focus might be messing with getting the
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# id for Popup menu items - so I calling it before set_focus
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command_id = self.item_id()
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# notify the control that a menu item was selected
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self.ctrl.set_focus()
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self.ctrl.send_message_timeout(
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self.menu.COMMAND, command_id, timeout=1.0)
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win32functions.WaitGuiThreadIdle(self.ctrl.handle)
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time.sleep(Timings.after_menu_wait)
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# _perform_click() doesn't work for MenuItem, so let's call select() method
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click = select
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# Non PEP-8 alias
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Click = deprecated(click)
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# Non PEP-8 alias
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Select = deprecated(select)
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def get_properties(self):
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"""
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Return the properties for the item as a dict
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If this item opens a sub menu then call Menu.get_properties()
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to return the list of items in the sub menu. This is avialable
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under the 'menu_items' key.
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"""
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props = {}
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props['index'] = self.index()
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props['state'] = self.state()
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props['item_type'] = self.item_type()
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props['item_id'] = self.item_id()
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props['text'] = self.text()
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submenu = self.sub_menu()
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if submenu:
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if submenu.accessible:
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props['menu_items'] = submenu.get_properties()
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else:
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# Submenu is attached to the item but not accessible,
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# so just mark that it exists without any additional information.
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props['menu_items'] = []
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return props
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# Non PEP-8 alias
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GetProperties = deprecated(get_properties)
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def __repr__(self):
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"""Return a representation of the object as a string"""
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if six.PY3:
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return "<MenuItem " + self.text() + ">"
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else:
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return b"<MenuItem {}>".format(self.text().encode(locale.getpreferredencoding(), errors='backslashreplace'))
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# def check(self):
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# item = self._read_item()
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# item.fMask = win32defines.MIIM_STATE
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# item.fState &= win32defines.MF_CHECKED
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#
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# #ret = win32functions.SetMenuItemInfo(
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# # self.menuhandle,
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# # self.item_id(),
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# # 0, # by position
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# # ctypes.byref(item))
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# #
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# #if not ret:
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# # raise ctypes.WinError()
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#
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# print win32functions.CheckMenuItem(
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# self.menuhandle,
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# self.index,
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# win32defines.MF_BYPOSITION | win32defines.MF_CHECKED)
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#
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# win32functions.DrawMenuBar(self.ctrl)
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#
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# def uncheck(self):
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# item = self._read_item()
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# item.fMask = win32defines.MIIM_STATE
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# item.fState &= win32defines.MF_UNCHECKED
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#
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# ret = win32functions.SetMenuItemInfo(
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# self.menuhandle,
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# self.item_id(),
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# 0, # by position
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# ctypes.byref(item))
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#
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# if not ret:
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# raise ctypes.WinError()
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#
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# win32functions.DrawMenuBar(self.ctrl)
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#
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class Menu(object):
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"""A simple wrapper around a menu handle
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A menu supports methods for querying the menu
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and getting it's menu items.
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"""
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def __init__(self,
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owner_ctrl,
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menuhandle,
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is_main_menu=True,
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owner_item=None):
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"""Initialize the class
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* **owner_ctrl** is the Control that owns this menu
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* **menuhandle** is the menu handle of the menu
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* **is_main_menu** we have to track whether it is the main menu
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or a popup menu
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* **owner_item** The item that contains this menu - this will be
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None for the main menu, it will be a MenuItem instance for a
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submenu.
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"""
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self.ctrl = owner_ctrl
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self.handle = menuhandle
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self.is_main_menu = is_main_menu
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self.owner_item = owner_item
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self._as_parameter_ = self.handle
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self.accessible = True
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if self.is_main_menu:
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self.ctrl.send_message_timeout(win32defines.WM_INITMENU, self.handle)
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menu_info = MenuInfo()
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buf = win32gui_struct.EmptyMENUINFO()
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try:
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win32gui.GetMenuInfo(self.handle, buf)
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except win32gui.error:
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self.accessible = False
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else:
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menu_info.dwStyle, menu_info.cyMax, menu_info.hbrBack, menu_info.dwContextHelpID,\
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menu_info.dwMenuData = win32gui_struct.UnpackMENUINFO(buf)
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if menu_info.dwStyle & win32defines.MNS_NOTIFYBYPOS:
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self.COMMAND = win32defines.WM_MENUCOMMAND
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else:
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self.COMMAND = win32defines.WM_COMMAND
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@ensure_accessible
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def item_count(self):
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"""Return the count of items in this menu"""
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return win32gui.GetMenuItemCount(self.handle)
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# Non PEP-8 alias
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ItemCount = deprecated(item_count)
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@ensure_accessible
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def item(self, index, exact=False):
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"""
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Return a specific menu item
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* **index** is the 0 based index or text of the menu item you want.
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* **exact** is True means exact matching for item text,
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False means best matching.
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"""
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if isinstance(index, six.string_types):
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if self.ctrl.appdata is not None:
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menu_appdata = self.ctrl.appdata['menu_items']
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else:
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menu_appdata = None
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return self.get_menu_path(index, appdata=menu_appdata, exact=exact)[-1]
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return MenuItem(self.ctrl, self, index, self.is_main_menu)
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# Non PEP-8 alias
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Item = deprecated(item)
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@ensure_accessible
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def items(self):
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"Return a list of all the items in this menu"
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items = []
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for i in range(0, self.item_count()):
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items.append(self.item(i))
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return items
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# Non PEP-8 alias
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Items = deprecated(items)
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@ensure_accessible
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def get_properties(self):
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"""
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Return the properties for the menu as a list of dictionaries
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This method is actually recursive. It calls get_properties() for each
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of the items. If the item has a sub menu it will call this
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get_properties to get the sub menu items.
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"""
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item_props = []
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for item in self.items():
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item_props.append(item.get_properties())
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return {'menu_items': item_props}
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# Non PEP-8 alias
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GetProperties = deprecated(get_properties)
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@ensure_accessible
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def get_menu_path(self, path, path_items=None, appdata=None, exact=False):
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"""
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Walk the items in this menu to find the item specified by a path
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The path is specified by a list of items separated by '->'. Each item
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can be either a string (can include spaces) e.g. "Save As" or a zero
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based index of the item to return prefaced by # e.g. #1 or an ID of
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the item prefaced by $ specifier.
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These can be mixed as necessary. For example:
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- "#0 -> Save As",
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- "$23453 -> Save As",
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- "Tools -> #0 -> Configure"
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Text matching is done using a 'best match' fuzzy algorithm, so you don't
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have to add all punctuation, ellipses, etc.
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ID matching is performed against wID field of MENUITEMINFO structure
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(https://msdn.microsoft.com/en-us/library/windows/desktop/ms647578(v=vs.85).aspx)
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"""
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if path_items is None:
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path_items = []
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|
|
# get the first part (and remainder)
|
|
parts = [p.strip() for p in path.split("->", 1)]
|
|
current_part = parts[0]
|
|
|
|
if current_part.startswith("#"):
|
|
index = int(current_part[1:])
|
|
best_item = self.item(index)
|
|
elif current_part.startswith("$"):
|
|
# get the IDs from the menu items
|
|
if appdata is None:
|
|
item_IDs = [item.item_id() for item in self.items()]
|
|
else:
|
|
item_IDs = [item['item_id'] for item in appdata]
|
|
|
|
item_id = int(current_part[1:])
|
|
# find the item that best matches the current part
|
|
best_item = self.item(item_IDs.index(item_id))
|
|
else:
|
|
# get the text names from the menu items
|
|
if appdata is None:
|
|
item_texts = [item.text() for item in self.items()]
|
|
else:
|
|
item_texts = [item['text'] for item in appdata]
|
|
|
|
if exact:
|
|
if current_part not in item_texts:
|
|
raise IndexError('There are no menu item "' + str(current_part) + '" in ' + str(item_texts))
|
|
best_item = self.items()[item_texts.index(current_part)]
|
|
else:
|
|
# find the item that best matches the current part
|
|
best_item = findbestmatch.find_best_match(
|
|
current_part,
|
|
item_texts,
|
|
self.items())
|
|
|
|
path_items.append(best_item)
|
|
|
|
# if there are more parts - then get the next level
|
|
if parts[1:]:
|
|
if appdata:
|
|
appdata = appdata[best_item.index()]['menu_items']
|
|
if best_item.sub_menu() is not None:
|
|
best_item.sub_menu().get_menu_path(
|
|
"->".join(parts[1:]),
|
|
path_items,
|
|
appdata,
|
|
exact=exact)
|
|
|
|
return path_items
|
|
# Non PEP-8 alias
|
|
GetMenuPath = deprecated(get_menu_path)
|
|
|
|
def __repr__(self):
|
|
"""Return a simple representation of the menu"""
|
|
return "<Menu {0}>".format(self.handle)
|
|
|
|
|
|
# def get_properties(self):
|
|
#
|
|
# for i in range(0, self.item_count()):
|
|
# menu_info = self.item(self, i)[0]
|
|
#
|
|
# item_prop['index'] = i
|
|
# item_prop['state'] = menu_info.fState
|
|
# item_prop['item_type'] = menu_info.fType
|
|
# item_prop['item_id'] = menu_info.wID
|
|
#
|
|
# else:
|
|
# item_prop['text'] = ""
|
|
#
|
|
# if self.IsSubMenu(i):
|
|
# item_prop['menu_items'] = self.sub_menu(i).get_properties()
|
|
#
|
|
# return item_prop
|
|
|
|
|
|
##====================================================================
|
|
#def _get_menu_items(menu_handle, ctrl):
|
|
# """Get the menu items as a list of dictionaries"""
|
|
# # If it doesn't have a real menu just return
|
|
# if not win32functions.IsMenu(menu_handle):
|
|
# return []
|
|
#
|
|
#
|
|
# menu = Menu(ctrl, menu_handle)
|
|
#
|
|
# props = []
|
|
# for item in menu.items():
|
|
# item_props = {}
|
|
#
|
|
# item_prop['index'] = item.index()
|
|
# item_prop['state'] = item.state()
|
|
# item_prop['item_type'] = item.item_type()
|
|
# item_prop['item_id'] = item.item_id()
|
|
# item_prop['text'] = item.text()
|
|
#
|
|
# props.append(item_props)
|
|
#
|
|
#
|
|
#
|
|
# items = []
|
|
#
|
|
#
|
|
# # for each menu item
|
|
# for i in range(0, item_count):
|
|
#
|
|
# item_prop = {}
|
|
#
|
|
# # get the information on the menu Item
|
|
# menu_info = win32structures.MENUITEMINFOW()
|
|
# menu_info.cbSize = ctypes.sizeof (menu_info)
|
|
# menu_info.fMask = \
|
|
# win32defines.MIIM_CHECKMARKS | \
|
|
# win32defines.MIIM_ID | \
|
|
# win32defines.MIIM_STATE | \
|
|
# win32defines.MIIM_SUBMENU | \
|
|
# win32defines.MIIM_TYPE #| \
|
|
# #MIIM_FTYPE #| \
|
|
# #MIIM_STRING
|
|
# #MIIM_DATA | \
|
|
#
|
|
#
|
|
# ret = win32functions.GetMenuItemInfo (
|
|
# menu_handle, i, True, ctypes.byref(menu_info))
|
|
# if not ret:
|
|
# raise ctypes.WinError()
|
|
#
|
|
# # if there is text
|
|
# if menu_info.cch:
|
|
# # allocate a buffer
|
|
# buffer_size = menu_info.cch+1
|
|
# text = ctypes.create_unicode_buffer(buffer_size)
|
|
#
|
|
# # update the structure and get the text info
|
|
# menu_info.dwTypeData = ctypes.addressof(text)
|
|
# menu_info.cch = buffer_size
|
|
# win32functions.GetMenuItemInfo (
|
|
# menu_handle, i, True, ctypes.byref(menu_info))
|
|
# item_prop['text'] = text.value
|
|
# else:
|
|
# item_prop['text'] = ""
|
|
#
|
|
# # if it's a sub menu then get it's items
|
|
# if menu_info.hSubMenu:
|
|
# # make sure that the app updates the menu if it need to
|
|
# ctrl.send_message(
|
|
# win32defines.WM_INITMENUPOPUP, menu_info.hSubMenu, i)
|
|
#
|
|
# #ctrl.send_message(
|
|
# # win32defines.WM_INITMENU, menu_info.hSubMenu, )
|
|
#
|
|
# # get the sub menu items
|
|
# sub_menu_items = _GetMenuItems(menu_info.hSubMenu, ctrl)
|
|
#
|
|
# # append them
|
|
# item_prop['menu_items'] = sub_menu_items
|
|
#
|
|
# items.append(item_prop)
|
|
#
|
|
# return items
|
|
# # Non PEP-8 alias
|
|
# _GetMenuItems = deprecated(_get_menu_items)
|
|
#
|