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399 lines
14 KiB
399 lines
14 KiB
# GUI Application automation and testing library
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# Copyright (C) 2006-2018 Mark Mc Mahon and Contributors
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# https://github.com/pywinauto/pywinauto/graphs/contributors
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# http://pywinauto.readthedocs.io/en/latest/credits.html
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice, this
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# list of conditions and the following disclaimer.
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#
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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#
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# * Neither the name of pywinauto nor the names of its
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# contributors may be used to endorse or promote products derived from
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# this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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"""Functions to retrieve properties from a window handle
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These are implemented in a procedural way so as to to be
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useful to other modules with the least conceptual overhead
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"""
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import ctypes
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import warnings
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import win32process
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import win32api
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import win32con
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import win32gui
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import pywintypes
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from . import win32functions
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from . import win32defines
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from . import win32structures
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from .actionlogger import ActionLogger
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#=========================================================================
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def text(handle):
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"""Return the text of the window"""
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class_name = classname(handle)
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if class_name == 'IME':
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return 'Default IME'
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if class_name == 'MSCTFIME UI':
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return 'M'
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if class_name is None:
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return None
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#length = win32functions.SendMessage(handle, win32defines.WM_GETTEXTLENGTH, 0, 0)
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# XXX: there are some very rare cases when WM_GETTEXTLENGTH hangs!
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# WM_GETTEXTLENGTH may hang even for notepad.exe main window!
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c_length = win32structures.DWORD_PTR(0)
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result = win32functions.SendMessageTimeout(
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handle,
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win32defines.WM_GETTEXTLENGTH,
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0,
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0,
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win32defines.SMTO_ABORTIFHUNG,
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500,
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ctypes.byref(c_length)
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)
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if result == 0:
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ActionLogger().log('WARNING! Cannot retrieve text length for handle = ' + str(handle))
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return None
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else:
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length = c_length.value
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textval = ''
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# In some rare cases, the length returned by WM_GETTEXTLENGTH is <0.
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# Guard against this by checking it is >0 (==0 is not of interest):
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if length > 0:
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length += 1
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buffer_ = ctypes.create_unicode_buffer(length)
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ret = win32functions.SendMessage(
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handle, win32defines.WM_GETTEXT, length, ctypes.byref(buffer_))
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if ret:
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textval = buffer_.value
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return textval
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#=========================================================================
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def classname(handle):
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"""Return the class name of the window"""
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if handle is None:
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return None
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class_name = ctypes.create_unicode_buffer(u"", 257)
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win32functions.GetClassName(handle, class_name, 256)
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return class_name.value
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#=========================================================================
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def parent(handle):
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"""Return the handle of the parent of the window"""
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return win32functions.GetParent(handle)
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#=========================================================================
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def style(handle):
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"""Return the style of the window"""
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return win32functions.GetWindowLong(handle, win32defines.GWL_STYLE)
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#=========================================================================
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def exstyle(handle):
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"""Return the extended style of the window"""
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return win32functions.GetWindowLong(handle, win32defines.GWL_EXSTYLE)
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#=========================================================================
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def controlid(handle):
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"""Return the ID of the control"""
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return win32functions.GetWindowLong(handle, win32defines.GWL_ID)
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#=========================================================================
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def userdata(handle):
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"""Return the value of any user data associated with the window"""
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return win32functions.GetWindowLong(handle, win32defines.GWL_USERDATA)
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#=========================================================================
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def contexthelpid(handle):
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"""Return the context help id of the window"""
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return win32functions.GetWindowContextHelpId(handle)
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#=========================================================================
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def iswindow(handle):
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"""Return True if the handle is a window"""
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return False if handle is None else bool(win32functions.IsWindow(handle))
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#=========================================================================
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def isvisible(handle):
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"""Return True if the window is visible"""
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return False if handle is None else bool(win32functions.IsWindowVisible(handle))
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#=========================================================================
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def isunicode(handle):
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"""Return True if the window is a Unicode window"""
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return False if handle is None else bool(win32functions.IsWindowUnicode(handle))
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#=========================================================================
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def isenabled(handle):
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"""Return True if the window is enabled"""
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return False if handle is None else bool(win32functions.IsWindowEnabled(handle))
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#=========================================================================
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def is64bitprocess(process_id):
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"""Return True if the specified process is a 64-bit process on x64
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Return False if it is only a 32-bit process running under Wow64.
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Always return False for x86.
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"""
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from .sysinfo import is_x64_OS
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is32 = True
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if is_x64_OS():
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phndl = win32api.OpenProcess(win32con.MAXIMUM_ALLOWED, 0, process_id)
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if phndl:
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is32 = win32process.IsWow64Process(phndl)
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#print("is64bitprocess, is32: %d, procid: %d" % (is32, process_id))
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return (not is32)
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#=========================================================================
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def is64bitbinary(filename):
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"""Check if the file is 64-bit binary"""
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import win32file
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try:
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binary_type = win32file.GetBinaryType(filename)
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return binary_type != win32file.SCS_32BIT_BINARY
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except Exception as exc:
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warnings.warn('Cannot get binary type for file "{}". Error: {}' \
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''.format(filename, exc), RuntimeWarning, stacklevel=2)
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return None
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#=========================================================================
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def clientrect(handle):
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"""Return the client rectangle of the control"""
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client_rect = win32structures.RECT()
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win32functions.GetClientRect(handle, ctypes.byref(client_rect))
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return client_rect
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#=========================================================================
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def rectangle(handle):
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"""Return the rectangle of the window"""
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# GetWindowRect returns 4-tuple
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try:
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return win32structures.RECT(*win32gui.GetWindowRect(handle))
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except pywintypes.error:
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return win32structures.RECT()
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#=========================================================================
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def font(handle):
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"""Return the font as a LOGFONTW of the window"""
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# get the font handle
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font_handle = win32functions.SendMessage(
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handle, win32defines.WM_GETFONT, 0, 0)
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# if the fondUsed is 0 then the control is using the
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# system font (well probably not - even though that is what the docs say)
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# instead we switch to the default GUI font - which is more likely correct.
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if not font_handle:
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# So just get the default system font
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font_handle = win32functions.GetStockObject(win32defines.DEFAULT_GUI_FONT)
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# if we still don't have a font!
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# ----- ie, we're on an antiquated OS, like NT 3.51
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if not font_handle:
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# ----- On Asian platforms, ANSI font won't show.
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if win32functions.GetSystemMetrics(win32defines.SM_DBCSENABLED):
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# ----- was...(SYSTEM_FONT)
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font_handle = win32functions.GetStockObject(
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win32defines.SYSTEM_FONT)
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else:
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# ----- was...(SYSTEM_FONT)
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font_handle = win32functions.GetStockObject(
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win32defines.ANSI_VAR_FONT)
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else:
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fontval = win32structures.LOGFONTW()
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ret = win32functions.GetObject(
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font_handle, ctypes.sizeof(fontval), ctypes.byref(fontval))
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# Get the Logfont structure of the font of the control
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fontval = win32structures.LOGFONTW()
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ret = win32functions.GetObject(
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font_handle, ctypes.sizeof(fontval), ctypes.byref(fontval))
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# The function could not get the font - this is probably
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# because the control does not have associated Font/Text
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# So we should make sure the elements of the font are zeroed.
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if not ret:
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fontval = win32structures.LOGFONTW()
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# if it is a main window
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if is_toplevel_window(handle):
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if "MS Shell Dlg" in fontval.lfFaceName or \
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fontval.lfFaceName == "System":
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# these are not usually the fonts actaully used in for
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# title bars so we need to get the default title bar font
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# get the title font based on the system metrics rather
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# than the font of the control itself
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ncms = win32structures.NONCLIENTMETRICSW()
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ncms.cbSize = ctypes.sizeof(ncms)
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win32functions.SystemParametersInfo(
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win32defines.SPI_GETNONCLIENTMETRICS,
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ctypes.sizeof(ncms),
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ctypes.byref(ncms),
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0)
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# with either of the following 2 flags set the font of the
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# dialog isthe small one (but there is normally no difference!
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if has_style(handle, win32defines.WS_EX_TOOLWINDOW) or \
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has_style(handle, win32defines.WS_EX_PALETTEWINDOW):
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fontval = ncms.lfSmCaptionFont
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else:
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fontval = ncms.lfCaptionFont
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return fontval
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#=========================================================================
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def processid(handle):
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"""Return the ID of process that controls this window"""
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_, process_id = win32process.GetWindowThreadProcessId(int(handle))
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return process_id
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#=========================================================================
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def has_enough_privileges(process_id):
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"""Check if target process has enough rights to query GUI actions"""
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try:
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access_level = win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ
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process_handle = win32api.OpenProcess(access_level, 0, process_id)
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if process_handle:
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win32api.CloseHandle(process_handle)
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return True
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return False
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except win32gui.error:
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return False
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#=========================================================================
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def children(handle):
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"""Return a list of handles to the children of this window"""
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# this will be filled in the callback function
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child_windows = []
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# callback function for EnumChildWindows
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def enum_child_proc(hwnd, lparam):
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"""Called for each child - adds child hwnd to list"""
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# append it to our list
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child_windows.append(hwnd)
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# return true to keep going
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return True
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# define the child proc type
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enum_child_proc_t = ctypes.WINFUNCTYPE(
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ctypes.c_int, # return type
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win32structures.HWND, # the window handle
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win32structures.LPARAM) # extra information
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# update the proc to the correct type
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proc = enum_child_proc_t(enum_child_proc)
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# loop over all the children (callback called for each)
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win32functions.EnumChildWindows(handle, proc, 0)
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return child_windows
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#=========================================================================
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def has_style(handle, tocheck):
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"""Return True if the control has style tocheck"""
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hwnd_style = style(handle)
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return tocheck & hwnd_style == tocheck
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#=========================================================================
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def has_exstyle(handle, tocheck):
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"""Return True if the control has extended style tocheck"""
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hwnd_exstyle = exstyle(handle)
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return tocheck & hwnd_exstyle == tocheck
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#=========================================================================
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def is_toplevel_window(handle):
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"""Return whether the window is a top level window or not"""
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# only request the style once - this is an optimization over calling
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# (handle, style) for each style I wan to check!
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style_ = style(handle)
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if (style_ & win32defines.WS_OVERLAPPED == win32defines.WS_OVERLAPPED or
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style_ & win32defines.WS_CAPTION == win32defines.WS_CAPTION) and \
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not (style_ & win32defines.WS_CHILD == win32defines.WS_CHILD):
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return True
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else:
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return False
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#=========================================================================
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def dumpwindow(handle):
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"""Dump a window to a set of properties"""
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props = {}
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for func in (text,
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classname,
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rectangle,
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clientrect,
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style,
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exstyle,
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contexthelpid,
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controlid,
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userdata,
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font,
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parent,
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processid,
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isenabled,
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isunicode,
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isvisible,
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children,
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):
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props[func.__name__] = func(handle)
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return props
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