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1196 lines
44 KiB
1196 lines
44 KiB
# GUI Application automation and testing library
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# Copyright (C) 2006-2018 Mark Mc Mahon and Contributors
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# https://github.com/pywinauto/pywinauto/graphs/contributors
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# http://pywinauto.readthedocs.io/en/latest/credits.html
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice, this
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# list of conditions and the following disclaimer.
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#
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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#
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# * Neither the name of pywinauto nor the names of its
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# contributors may be used to endorse or promote products derived from
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# this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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"""Wrap various UIA windows controls"""
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import locale
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import comtypes
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import six
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from .. import uia_element_info
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from .. import findbestmatch
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from .. import timings
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from . import uiawrapper
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from ..uia_defines import IUIA
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from ..uia_defines import NoPatternInterfaceError
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from ..uia_defines import toggle_state_on
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from ..uia_defines import get_elem_interface
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# ====================================================================
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class ButtonWrapper(uiawrapper.UIAWrapper):
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"""Wrap a UIA-compatible Button, CheckBox or RadioButton control"""
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_control_types = ['Button',
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'CheckBox',
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'RadioButton',
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]
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# -----------------------------------------------------------
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def __init__(self, elem):
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"""Initialize the control"""
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super(ButtonWrapper, self).__init__(elem)
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# -----------------------------------------------------------
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def toggle(self):
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"""
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An interface to Toggle method of the Toggle control pattern.
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Control supporting the Toggle pattern cycles through its
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toggle states in the following order:
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ToggleState_On, ToggleState_Off and,
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if supported, ToggleState_Indeterminate
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Usually applied for the check box control.
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The radio button control does not implement IToggleProvider,
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because it is not capable of cycling through its valid states.
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Toggle a state of a check box control. (Use 'select' method instead)
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Notice, a radio button control isn't supported by UIA.
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https://msdn.microsoft.com/en-us/library/windows/desktop/ee671290(v=vs.85).aspx
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"""
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name = self.element_info.name
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control_type = self.element_info.control_type
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self.iface_toggle.Toggle()
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if name and control_type:
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self.actions.log('Toggled ' + control_type.lower() + ' "' + name + '"')
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# Return itself so that action can be chained
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return self
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# -----------------------------------------------------------
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def get_toggle_state(self):
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"""
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Get a toggle state of a check box control.
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The toggle state is represented by an integer
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0 - unchecked
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1 - checked
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2 - indeterminate
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The following constants are defined in the uia_defines module
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toggle_state_off = 0
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toggle_state_on = 1
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toggle_state_inderteminate = 2
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"""
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return self.iface_toggle.CurrentToggleState
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# -----------------------------------------------------------
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def is_dialog(self):
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"""Buttons are never dialogs so return False"""
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return False
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# -----------------------------------------------------------
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def click(self):
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"""Click the Button control by using Invoke pattern"""
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self.invoke()
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# Return itself so that action can be chained
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return self
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# ====================================================================
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class ComboBoxWrapper(uiawrapper.UIAWrapper):
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"""Wrap a UIA CoboBox control"""
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_control_types = ['ComboBox']
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# -----------------------------------------------------------
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def __init__(self, elem):
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"""Initialize the control"""
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super(ComboBoxWrapper, self).__init__(elem)
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# -----------------------------------------------------------
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def texts(self):
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"""Return the text of the items in the combobox"""
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texts = []
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# ComboBox has to be expanded to populate a list of its children items
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try:
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self.expand()
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for c in self.children():
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texts.append(c.window_text())
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except NoPatternInterfaceError:
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return texts
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else:
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# Make sure we collapse back
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self.collapse()
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return texts
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def select(self, item):
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"""
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Select the ComboBox item
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The item can be either a 0 based index of the item to select
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or it can be the string that you want to select
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"""
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# ComboBox has to be expanded to populate a list of its children items
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self.expand()
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try:
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self._select(item)
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# TODO: do we need to handle ValueError/IndexError for a wrong index ?
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#except ValueError:
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# raise # re-raise the last exception
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finally:
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# Make sure we collapse back in any case
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self.collapse()
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return self
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# -----------------------------------------------------------
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# TODO: add selected_texts for a combobox with a multi-select support
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def selected_text(self):
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"""
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Return the selected text or None
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Notice, that in case of multi-select it will be only the text from
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a first selected item
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"""
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selection = self.get_selection()
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if selection:
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return selection[0].name
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else:
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return None
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# -----------------------------------------------------------
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# TODO: add selected_indices for a combobox with multi-select support
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def selected_index(self):
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"""Return the selected index"""
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return self.selected_item_index()
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# -----------------------------------------------------------
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def item_count(self):
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"""
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Return the number of items in the combobox
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The interface is kept mostly for a backward compatibility with
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the native ComboBox interface
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"""
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return self.control_count()
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# ====================================================================
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class EditWrapper(uiawrapper.UIAWrapper):
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"""Wrap an UIA-compatible Edit control"""
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# TODO: this class supports only 1-line textboxes so there is no point
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# TODO: in methods such as line_count(), line_length(), get_line(), etc
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_control_types = ['Edit']
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has_title = False
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# -----------------------------------------------------------
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def __init__(self, elem):
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"""Initialize the control"""
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super(EditWrapper, self).__init__(elem)
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# -----------------------------------------------------------
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@property
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def writable_props(self):
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"""Extend default properties list."""
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props = super(EditWrapper, self).writable_props
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props.extend(['selection_indices'])
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return props
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# -----------------------------------------------------------
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def line_count(self):
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"""Return how many lines there are in the Edit"""
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return self.window_text().count("\n") + 1
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# -----------------------------------------------------------
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def line_length(self, line_index):
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"""Return how many characters there are in the line"""
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# need to first get a character index of that line
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lines = self.window_text().splitlines()
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if line_index < len(lines):
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return len(lines[line_index])
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elif line_index == self.line_count() - 1:
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return 0
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else:
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raise IndexError("There are only {0} lines but given index is {1}".format(self.line_count(), line_index))
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# -----------------------------------------------------------
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def get_line(self, line_index):
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"""Return the line specified"""
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lines = self.window_text().splitlines()
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if line_index < len(lines):
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return lines[line_index]
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elif line_index == self.line_count() - 1:
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return ""
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else:
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raise IndexError("There are only {0} lines but given index is {1}".format(self.line_count(), line_index))
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# -----------------------------------------------------------
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def get_value(self):
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"""Return the current value of the element"""
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return self.iface_value.CurrentValue
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# -----------------------------------------------------------
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def texts(self):
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"""Get the text of the edit control"""
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texts = [self.window_text(), ]
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for i in range(self.line_count()):
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texts.append(self.get_line(i))
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return texts
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# -----------------------------------------------------------
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def text_block(self):
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"""Get the text of the edit control"""
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return self.window_text()
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# -----------------------------------------------------------
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def selection_indices(self):
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"""The start and end indices of the current selection"""
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selected_text = self.iface_text.GetSelection().GetElement(0).GetText(-1)
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start = self.window_text().find(selected_text)
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end = start + len(selected_text)
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return (start, end)
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# -----------------------------------------------------------
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def set_window_text(self, text, append=False):
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"""Override set_window_text for edit controls because it should not be
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used for Edit controls.
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Edit Controls should either use set_edit_text() or type_keys() to modify
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the contents of the edit control.
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"""
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self.verify_actionable()
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if append:
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text = self.window_text() + text
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self.set_focus()
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# Set text using IUIAutomationValuePattern
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self.iface_value.SetValue(text)
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raise UserWarning("set_window_text() should probably not be called for Edit Controls")
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# -----------------------------------------------------------
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def set_edit_text(self, text, pos_start=None, pos_end=None):
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"""Set the text of the edit control"""
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self.verify_actionable()
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# allow one or both of pos_start and pos_end to be None
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if pos_start is not None or pos_end is not None:
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# if only one has been specified - then set the other
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# to the current selection start or end
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start, end = self.selection_indices()
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if pos_start is None:
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pos_start = start
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if pos_end is None and not isinstance(start, six.string_types):
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pos_end = end
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else:
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pos_start = 0
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pos_end = len(self.window_text())
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if isinstance(text, six.text_type):
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if six.PY3:
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aligned_text = text
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else:
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aligned_text = text.encode(locale.getpreferredencoding())
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elif isinstance(text, six.binary_type):
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if six.PY3:
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aligned_text = text.decode(locale.getpreferredencoding())
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else:
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aligned_text = text
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else:
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# convert a non-string input
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if six.PY3:
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aligned_text = six.text_type(text)
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else:
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aligned_text = six.binary_type(text)
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# Calculate new text value
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current_text = self.window_text()
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new_text = current_text[:pos_start] + aligned_text + current_text[pos_end:]
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# Set text using IUIAutomationValuePattern
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self.iface_value.SetValue(new_text)
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#win32functions.WaitGuiThreadIdle(self)
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#time.sleep(Timings.after_editsetedittext_wait)
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if isinstance(aligned_text, six.text_type):
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self.actions.log('Set text to the edit box: ' + aligned_text)
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else:
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self.actions.log(b'Set text to the edit box: ' + aligned_text)
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# return this control so that actions can be chained.
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return self
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# set set_text as an alias to set_edit_text
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set_text = set_edit_text
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# -----------------------------------------------------------
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def select(self, start=0, end=None):
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"""Set the edit selection of the edit control"""
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self.verify_actionable()
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self.set_focus()
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# if we have been asked to select a string
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if isinstance(start, six.text_type):
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string_to_select = start
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elif isinstance(start, six.binary_type):
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string_to_select = start.decode(locale.getpreferredencoding())
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elif isinstance(start, six.integer_types):
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if isinstance(end, six.integer_types) and start > end:
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start, end = end, start
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string_to_select = self.window_text()[start:end]
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if string_to_select:
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document_range = self.iface_text.DocumentRange
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search_range = document_range.FindText(string_to_select, False, False)
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try:
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search_range.Select()
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except ValueError:
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raise RuntimeError("Text '{0}' hasn't been found".format(string_to_select))
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# return this control so that actions can be chained.
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return self
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# ====================================================================
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class TabControlWrapper(uiawrapper.UIAWrapper):
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"""Wrap an UIA-compatible Tab control"""
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_control_types = ['Tab']
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# -----------------------------------------------------------
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def __init__(self, elem):
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"""Initialize the control"""
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super(TabControlWrapper, self).__init__(elem)
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# ----------------------------------------------------------------
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def get_selected_tab(self):
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"""Return an index of a selected tab"""
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return self.selected_item_index()
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# ----------------------------------------------------------------
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def tab_count(self):
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"""Return a number of tabs"""
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return self.control_count()
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# ----------------------------------------------------------------
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def select(self, item):
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"""Select a tab by index or by name"""
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self._select(item)
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return self
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# ----------------------------------------------------------------
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def texts(self):
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"""Tabs texts"""
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return self.children_texts()
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# ====================================================================
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class SliderWrapper(uiawrapper.UIAWrapper):
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"""Wrap an UIA-compatible Slider control"""
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_control_types = ['Slider']
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has_title = False
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# -----------------------------------------------------------
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def __init__(self, elem):
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"""Initialize the control"""
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super(SliderWrapper, self).__init__(elem)
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# -----------------------------------------------------------
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def min_value(self):
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"""Get the minimum value of the Slider"""
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return self.iface_range_value.CurrentMinimum
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# -----------------------------------------------------------
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def max_value(self):
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"""Get the maximum value of the Slider"""
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return self.iface_range_value.CurrentMaximum
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# -----------------------------------------------------------
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def small_change(self):
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"""
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Get a small change of slider's thumb
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This change is achieved by pressing left and right arrows
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when slider's thumb has keyboard focus.
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"""
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return self.iface_range_value.CurrentSmallChange
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# -----------------------------------------------------------
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def large_change(self):
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"""
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Get a large change of slider's thumb
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This change is achieved by pressing PgUp and PgDown keys
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when slider's thumb has keyboard focus.
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"""
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return self.iface_range_value.CurrentLargeChange
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# -----------------------------------------------------------
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def value(self):
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"""Get a current position of slider's thumb"""
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return self.iface_range_value.CurrentValue
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# -----------------------------------------------------------
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def set_value(self, value):
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"""Set position of slider's thumb"""
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if isinstance(value, float):
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value_to_set = value
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elif isinstance(value, six.integer_types):
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value_to_set = value
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elif isinstance(value, six.text_type):
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value_to_set = float(value)
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else:
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raise ValueError("value should be either string or number")
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min_value = self.min_value()
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max_value = self.max_value()
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if not (min_value <= value_to_set <= max_value):
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raise ValueError("value should be bigger than {0} and smaller than {1}".format(min_value, max_value))
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self.iface_range_value.SetValue(value_to_set)
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# ====================================================================
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class HeaderWrapper(uiawrapper.UIAWrapper):
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"""Wrap an UIA-compatible Header control"""
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_control_types = ['Header']
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# -----------------------------------------------------------
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def __init__(self, elem):
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"""Initialize the control"""
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super(HeaderWrapper, self).__init__(elem)
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|
|
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# ====================================================================
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class HeaderItemWrapper(uiawrapper.UIAWrapper):
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"""Wrap an UIA-compatible Header Item control"""
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_control_types = ['HeaderItem']
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|
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# -----------------------------------------------------------
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def __init__(self, elem):
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"""Initialize the control"""
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super(HeaderItemWrapper, self).__init__(elem)
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|
|
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# ====================================================================
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class ListItemWrapper(uiawrapper.UIAWrapper):
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"""Wrap an UIA-compatible ListViewItem control"""
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_control_types = ['DataItem', 'ListItem', ]
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|
|
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# -----------------------------------------------------------
|
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def __init__(self, elem, container=None):
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"""Initialize the control"""
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super(ListItemWrapper, self).__init__(elem)
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# Init a pointer to the item's container wrapper.
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# It must be set by a container wrapper producing the item.
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# Notice that the self.parent property isn't the same
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# because it results in a different instance of a wrapper.
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self.container = container
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|
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# -----------------------------------------------------------
|
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def is_checked(self):
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"""Return True if the ListItem is checked
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|
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Only items supporting Toggle pattern should answer.
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Raise NoPatternInterfaceError if the pattern is not supported
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"""
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return self.iface_toggle.ToggleState_On == toggle_state_on
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|
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def texts(self):
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"""Return a list of item texts"""
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content = [ch.window_text() for ch in self.children(content_only=True)]
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if content:
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return content
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|
else:
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|
# For native list with small icons
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return super(ListItemWrapper, self).texts()
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|
|
|
|
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# ====================================================================
|
|
class ListViewWrapper(uiawrapper.UIAWrapper):
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|
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"""Wrap an UIA-compatible ListView control"""
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|
|
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_control_types = ['DataGrid', 'List', ]
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|
|
|
# -----------------------------------------------------------
|
|
def __init__(self, elem):
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"""Initialize the control"""
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|
super(ListViewWrapper, self).__init__(elem)
|
|
|
|
# Check if control supports Grid pattern
|
|
# Control is actually a DataGrid or a List with Grid pattern support
|
|
try:
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|
if self.iface_grid:
|
|
self.iface_grid_support = True
|
|
except NoPatternInterfaceError:
|
|
self.iface_grid_support = False
|
|
|
|
# -----------------------------------------------------------
|
|
def item_count(self):
|
|
"""A number of items in the ListView"""
|
|
if self.iface_grid_support:
|
|
return self.iface_grid.CurrentRowCount
|
|
else:
|
|
# TODO: This could be implemented by getting custom ItemCount Property using RegisterProperty
|
|
# TODO: See https://msdn.microsoft.com/ru-ru/library/windows/desktop/ff486373%28v=vs.85%29.aspx for details
|
|
# TODO: comtypes doesn't seem to support IUIAutomationRegistrar interface
|
|
return (len(self.children()))
|
|
|
|
# -----------------------------------------------------------
|
|
def column_count(self):
|
|
"""Return the number of columns"""
|
|
if self.iface_grid_support:
|
|
return self.iface_grid.CurrentColumnCount
|
|
else:
|
|
# ListBox doesn't have columns
|
|
return 0
|
|
|
|
# -----------------------------------------------------------
|
|
def get_header_control(self):
|
|
"""Return Header control associated with the ListView"""
|
|
try:
|
|
# A data grid control may have no header
|
|
hdr = self.children(control_type="Header")[0]
|
|
except(IndexError, NoPatternInterfaceError):
|
|
hdr = None
|
|
|
|
return hdr
|
|
|
|
# -----------------------------------------------------------
|
|
def get_column(self, col_index):
|
|
"""Get the information for a column of the ListView"""
|
|
col = None
|
|
try:
|
|
col = self.columns()[col_index]
|
|
except comtypes.COMError:
|
|
raise IndexError
|
|
return col
|
|
|
|
# -----------------------------------------------------------
|
|
def columns(self):
|
|
"""Get the information on the columns of the ListView"""
|
|
if self.iface_grid_support:
|
|
arr = self.iface_table.GetCurrentColumnHeaders()
|
|
cols = uia_element_info.elements_from_uia_array(arr)
|
|
return [uiawrapper.UIAWrapper(e) for e in cols]
|
|
else:
|
|
# ListBox doesn't have columns
|
|
return []
|
|
|
|
# -----------------------------------------------------------
|
|
def cell(self, row, column):
|
|
"""Return a cell in the ListView control
|
|
|
|
Only for controls with Grid pattern support
|
|
|
|
* **row** is an index of a row in the list.
|
|
* **column** is an index of a column in the specified row.
|
|
|
|
The returned cell can be of different control types.
|
|
Mostly: TextBlock, ImageControl, EditControl, DataItem
|
|
or even another layer of data items (Group, DataGrid)
|
|
"""
|
|
if not isinstance(row, six.integer_types) or not isinstance(column, six.integer_types):
|
|
raise TypeError("row and column must be numbers")
|
|
|
|
if not self.iface_grid_support:
|
|
return None
|
|
|
|
try:
|
|
e = self.iface_grid.GetItem(row, column)
|
|
elem_info = uia_element_info.UIAElementInfo(e)
|
|
cell_elem = uiawrapper.UIAWrapper(elem_info)
|
|
except (comtypes.COMError, ValueError):
|
|
raise IndexError
|
|
|
|
return cell_elem
|
|
|
|
# -----------------------------------------------------------
|
|
def get_item(self, row):
|
|
"""Return an item of the ListView control
|
|
|
|
* **row** can be either an index of the row or a string
|
|
with the text of a cell in the row you want returned.
|
|
"""
|
|
# Verify arguments
|
|
if isinstance(row, six.string_types):
|
|
# Try to find item using FindItemByProperty
|
|
# That way we can get access to virtualized (unloaded) items
|
|
com_elem = self.iface_item_container.FindItemByProperty(0, IUIA().UIA_dll.UIA_NamePropertyId, row)
|
|
# Try to load element using VirtualizedItem pattern
|
|
try:
|
|
get_elem_interface(com_elem, "VirtualizedItem").Realize()
|
|
itm = uiawrapper.UIAWrapper(uia_element_info.UIAElementInfo(com_elem))
|
|
except NoPatternInterfaceError:
|
|
# Item doesn't support VirtualizedItem pattern - item is already on screen or com_elem is NULL
|
|
try:
|
|
itm = uiawrapper.UIAWrapper(uia_element_info.UIAElementInfo(com_elem))
|
|
except ValueError:
|
|
# com_elem is NULL pointer
|
|
# Get DataGrid row
|
|
try:
|
|
itm = self.descendants(title=row)[0]
|
|
# Applications like explorer.exe usually return ListItem
|
|
# directly while other apps can return only a cell.
|
|
# In this case we need to take its parent - the whole row.
|
|
if not isinstance(itm, ListItemWrapper):
|
|
itm = itm.parent()
|
|
except IndexError:
|
|
raise ValueError("Element '{0}' not found".format(row))
|
|
elif isinstance(row, six.integer_types):
|
|
# Get the item by a row index
|
|
# TODO: Can't get virtualized items that way
|
|
# TODO: See TODO section of item_count() method for details
|
|
list_items = self.children(content_only=True)
|
|
itm = list_items[row]
|
|
else:
|
|
raise TypeError("String type or integer is expected")
|
|
|
|
# Give to the item a pointer on its container
|
|
itm.container = self
|
|
return itm
|
|
|
|
item = get_item # this is an alias to be consistent with other content elements
|
|
|
|
# -----------------------------------------------------------
|
|
def get_items(self):
|
|
"""Return all items of the ListView control"""
|
|
return self.children(content_only=True)
|
|
|
|
items = get_items # this is an alias to be consistent with other content elements
|
|
|
|
# -----------------------------------------------------------
|
|
def get_item_rect(self, item_index):
|
|
"""Return the bounding rectangle of the list view item
|
|
|
|
The method is kept mostly for a backward compatibility
|
|
with the native ListViewWrapper interface
|
|
"""
|
|
itm = self.get_item(item_index)
|
|
return itm.rectangle()
|
|
|
|
# -----------------------------------------------------------
|
|
def get_selected_count(self):
|
|
"""Return a number of selected items
|
|
|
|
The call can be quite expensieve as we retrieve all
|
|
the selected items in order to count them
|
|
"""
|
|
selection = self.get_selection()
|
|
if selection:
|
|
return len(selection)
|
|
else:
|
|
return 0
|
|
|
|
# -----------------------------------------------------------
|
|
def texts(self):
|
|
"""Return a list of item texts"""
|
|
return [elem.texts() for elem in self.children(content_only=True)]
|
|
|
|
# -----------------------------------------------------------
|
|
@property
|
|
def writable_props(self):
|
|
"""Extend default properties list."""
|
|
props = super(ListViewWrapper, self).writable_props
|
|
props.extend(['column_count',
|
|
'item_count',
|
|
'columns',
|
|
# 'items',
|
|
])
|
|
return props
|
|
|
|
|
|
# ====================================================================
|
|
class MenuItemWrapper(uiawrapper.UIAWrapper):
|
|
|
|
"""Wrap an UIA-compatible MenuItem control"""
|
|
|
|
_control_types = ['MenuItem']
|
|
|
|
# -----------------------------------------------------------
|
|
def __init__(self, elem):
|
|
"""Initialize the control"""
|
|
super(MenuItemWrapper, self).__init__(elem)
|
|
|
|
# -----------------------------------------------------------
|
|
def items(self):
|
|
"""Find all items of the menu item"""
|
|
return self.children(control_type="MenuItem")
|
|
|
|
# -----------------------------------------------------------
|
|
def select(self):
|
|
"""Apply Select pattern"""
|
|
try:
|
|
self.iface_selection_item.Select()
|
|
except(NoPatternInterfaceError):
|
|
try:
|
|
self.iface_invoke.Invoke()
|
|
except(NoPatternInterfaceError):
|
|
raise AttributeError
|
|
|
|
|
|
# ====================================================================
|
|
class MenuWrapper(uiawrapper.UIAWrapper):
|
|
|
|
"""Wrap an UIA-compatible MenuBar or Menu control"""
|
|
|
|
_control_types = ['MenuBar', 'Menu', ]
|
|
|
|
# -----------------------------------------------------------
|
|
def __init__(self, elem):
|
|
"""Initialize the control"""
|
|
super(MenuWrapper, self).__init__(elem)
|
|
|
|
# -----------------------------------------------------------
|
|
def items(self):
|
|
"""Find all menu items"""
|
|
return self.children(control_type="MenuItem")
|
|
|
|
# -----------------------------------------------------------
|
|
def item_by_index(self, idx):
|
|
"""Find a menu item specified by the index"""
|
|
item = self.items()[idx]
|
|
return item
|
|
|
|
# -----------------------------------------------------------
|
|
@staticmethod
|
|
def _activate(item):
|
|
"""Activate the specified item"""
|
|
if not item.is_active():
|
|
item.set_focus()
|
|
try:
|
|
item.expand()
|
|
except(NoPatternInterfaceError):
|
|
pass
|
|
|
|
# -----------------------------------------------------------
|
|
def _sub_item_by_text(self, menu, name, exact):
|
|
"""Find a menu sub-item by the specified text"""
|
|
sub_item = None
|
|
items = menu.items()
|
|
if items:
|
|
if exact:
|
|
for i in items:
|
|
if name == i.window_text():
|
|
sub_item = i
|
|
break
|
|
else:
|
|
texts = []
|
|
for i in items:
|
|
texts.append(i.window_text())
|
|
sub_item = findbestmatch.find_best_match(name, texts, items)
|
|
|
|
self._activate(sub_item)
|
|
|
|
return sub_item
|
|
|
|
# -----------------------------------------------------------
|
|
def _sub_item_by_idx(self, menu, idx):
|
|
"""Find a menu sub-item by the specified index"""
|
|
sub_item = None
|
|
items = menu.items()
|
|
if items:
|
|
sub_item = items[idx]
|
|
self._activate(sub_item)
|
|
return sub_item
|
|
|
|
# -----------------------------------------------------------
|
|
def item_by_path(self, path, exact=False):
|
|
"""Find a menu item specified by the path
|
|
|
|
The full path syntax is specified in:
|
|
:py:meth:`.controls.menuwrapper.Menu.get_menu_path`
|
|
|
|
Note: $ - specifier is not supported
|
|
"""
|
|
# Get the path parts
|
|
part0, parts = path.split("->", 1)
|
|
part0 = part0.strip()
|
|
if len(part0) == 0:
|
|
raise IndexError()
|
|
|
|
# Find a top level menu item and select it. After selecting this item
|
|
# a new Menu control is created and placed on the dialog. It can be
|
|
# a direct child or a descendant.
|
|
# Sometimes we need to re-discover Menu again
|
|
try:
|
|
menu = None
|
|
if part0.startswith("#"):
|
|
menu = self._sub_item_by_idx(self, int(part0[1:]))
|
|
else:
|
|
menu = self._sub_item_by_text(self, part0, exact)
|
|
|
|
if not menu.items():
|
|
self._activate(menu)
|
|
timings.wait_until(
|
|
timings.Timings.window_find_timeout,
|
|
timings.Timings.window_find_retry,
|
|
lambda: len(self.top_level_parent().descendants(control_type="Menu")) > 0)
|
|
menu = self.top_level_parent().descendants(control_type="Menu")[0]
|
|
|
|
for cur_part in [p.strip() for p in parts.split("->")]:
|
|
if cur_part.startswith("#"):
|
|
menu = self._sub_item_by_idx(menu, int(cur_part[1:]))
|
|
else:
|
|
menu = self._sub_item_by_text(menu, cur_part, exact)
|
|
except(AttributeError):
|
|
raise IndexError()
|
|
|
|
return menu
|
|
|
|
|
|
# ====================================================================
|
|
class TooltipWrapper(uiawrapper.UIAWrapper):
|
|
|
|
"""Wrap an UIA-compatible Tooltip control"""
|
|
|
|
_control_types = ['ToolTip']
|
|
|
|
# -----------------------------------------------------------
|
|
def __init__(self, elem):
|
|
"""Initialize the control"""
|
|
super(TooltipWrapper, self).__init__(elem)
|
|
|
|
|
|
# ====================================================================
|
|
class ToolbarWrapper(uiawrapper.UIAWrapper):
|
|
|
|
"""Wrap an UIA-compatible ToolBar control
|
|
|
|
The control's children usually are: Buttons, SplitButton,
|
|
MenuItems, ThumbControls, TextControls, Separators, CheckBoxes.
|
|
Notice that ToolTip controls are children of the top window and
|
|
not of the toolbar.
|
|
"""
|
|
|
|
_control_types = ['ToolBar']
|
|
|
|
# -----------------------------------------------------------
|
|
def __init__(self, elem):
|
|
"""Initialize the control"""
|
|
super(ToolbarWrapper, self).__init__(elem)
|
|
|
|
@property
|
|
def writable_props(self):
|
|
"""Extend default properties list."""
|
|
props = super(ToolbarWrapper, self).writable_props
|
|
props.extend(['button_count'])
|
|
return props
|
|
|
|
# ----------------------------------------------------------------
|
|
def texts(self):
|
|
"""Return texts of the Toolbar"""
|
|
return self.children_texts()
|
|
|
|
#----------------------------------------------------------------
|
|
def button_count(self):
|
|
"""Return a number of buttons on the ToolBar"""
|
|
return len(self.children())
|
|
|
|
# ----------------------------------------------------------------
|
|
def button(self, button_identifier, exact=True):
|
|
"""Return a button by the specified identifier
|
|
|
|
* **button_identifier** can be either an index of a button or
|
|
a string with the text of the button.
|
|
* **exact** flag specifies if the exact match for the text look up
|
|
has to be applied.
|
|
"""
|
|
|
|
cc = self.children()
|
|
texts = [c.window_text() for c in cc]
|
|
if isinstance(button_identifier, six.string_types):
|
|
self.actions.log('Toolbar buttons: ' + str(texts))
|
|
|
|
if exact:
|
|
try:
|
|
button_index = texts.index(button_identifier)
|
|
except ValueError:
|
|
raise findbestmatch.MatchError(items=texts, tofind=button_identifier)
|
|
else:
|
|
# one of these will be returned for the matching text
|
|
indices = [i for i in range(0, len(texts))]
|
|
|
|
# find which index best matches that text
|
|
button_index = findbestmatch.find_best_match(button_identifier, texts, indices)
|
|
else:
|
|
button_index = button_identifier
|
|
|
|
return cc[button_index]
|
|
|
|
# ----------------------------------------------------------------
|
|
def check_button(self, button_identifier, make_checked, exact=True):
|
|
"""Find where the button is and toggle it
|
|
|
|
* **button_identifier** can be either an index of the button or
|
|
a string with the text on the button.
|
|
* **make_checked** specifies the required toggled state of the button.
|
|
If the button is already in the specified state the state isn't changed.
|
|
* **exact** flag specifies if the exact match for the text look up
|
|
has to be applied
|
|
"""
|
|
|
|
self.actions.logSectionStart('Checking "' + self.window_text() +
|
|
'" toolbar button "' + str(button_identifier) + '"')
|
|
button = self.button(button_identifier, exact=exact)
|
|
if make_checked:
|
|
self.actions.log('Pressing down toolbar button "' + str(button_identifier) + '"')
|
|
else:
|
|
self.actions.log('Pressing up toolbar button "' + str(button_identifier) + '"')
|
|
|
|
if not button.is_enabled():
|
|
self.actions.log('Toolbar button is not enabled!')
|
|
raise RuntimeError("Toolbar button is not enabled!")
|
|
|
|
res = (button.get_toggle_state() == toggle_state_on)
|
|
if res != make_checked:
|
|
button.toggle()
|
|
|
|
self.actions.logSectionEnd()
|
|
return button
|
|
|
|
|
|
# ====================================================================
|
|
class TreeItemWrapper(uiawrapper.UIAWrapper):
|
|
|
|
"""Wrap an UIA-compatible TreeItem control
|
|
|
|
In addition to the provided methods of the wrapper
|
|
additional inherited methods can be especially helpful:
|
|
select(), extend(), collapse(), is_extended(), is_collapsed(),
|
|
click_input(), rectangle() and many others
|
|
"""
|
|
|
|
_control_types = ['TreeItem']
|
|
|
|
# -----------------------------------------------------------
|
|
def __init__(self, elem):
|
|
"""Initialize the control"""
|
|
super(TreeItemWrapper, self).__init__(elem)
|
|
|
|
# -----------------------------------------------------------
|
|
def is_checked(self):
|
|
"""Return True if the TreeItem is checked
|
|
|
|
Only items supporting Toggle pattern should answer.
|
|
Raise NoPatternInterfaceError if the pattern is not supported
|
|
"""
|
|
return (self.iface_toggle.ToggleState_On == toggle_state_on)
|
|
|
|
# -----------------------------------------------------------
|
|
def ensure_visible(self):
|
|
"""Make sure that the TreeView item is visible"""
|
|
self.iface_scroll_item.ScrollIntoView()
|
|
|
|
# -----------------------------------------------------------
|
|
def get_child(self, child_spec, exact=False):
|
|
"""Return the child item of this item
|
|
|
|
Accepts either a string or an index.
|
|
If a string is passed then it returns the child item
|
|
with the best match for the string.
|
|
"""
|
|
cc = self.children(control_type='TreeItem')
|
|
if isinstance(child_spec, six.string_types):
|
|
texts = [c.window_text() for c in cc]
|
|
if exact:
|
|
if child_spec in texts:
|
|
index = texts.index(child_spec)
|
|
else:
|
|
raise IndexError('There is no child equal to "' + str(child_spec) + '" in ' + str(texts))
|
|
else:
|
|
indices = range(0, len(texts))
|
|
index = findbestmatch.find_best_match(
|
|
child_spec, texts, indices, limit_ratio=.6)
|
|
|
|
else:
|
|
index = child_spec
|
|
|
|
return cc[index]
|
|
|
|
# -----------------------------------------------------------
|
|
def _calc_click_coords(self):
|
|
"""Override the BaseWrapper helper method
|
|
|
|
Try to get coordinates of a text box inside the item.
|
|
If no text box found just set coordinates
|
|
close to a left part of the item rectangle
|
|
|
|
The returned coordinates are always absolute
|
|
"""
|
|
tt = self.children(control_type="Text")
|
|
if tt:
|
|
point = tt[0].rectangle().mid_point()
|
|
# convert from POINT to a simple tuple
|
|
coords = (point.x, point.y)
|
|
else:
|
|
rect = self.rectangle()
|
|
coords = (rect.left + int(float(rect.width()) / 4.),
|
|
rect.top + int(float(rect.height()) / 2.))
|
|
return coords
|
|
|
|
# -----------------------------------------------------------
|
|
def sub_elements(self):
|
|
"""Return a list of all visible sub-items of this control"""
|
|
return self.descendants(control_type="TreeItem")
|
|
|
|
|
|
# ====================================================================
|
|
class TreeViewWrapper(uiawrapper.UIAWrapper):
|
|
|
|
"""Wrap an UIA-compatible Tree control"""
|
|
|
|
_control_types = ['Tree']
|
|
|
|
# -----------------------------------------------------------
|
|
def __init__(self, elem):
|
|
"""Initialize the control"""
|
|
super(TreeViewWrapper, self).__init__(elem)
|
|
|
|
@property
|
|
def writable_props(self):
|
|
"""Extend default properties list."""
|
|
props = super(TreeViewWrapper, self).writable_props
|
|
props.extend(['item_count'])
|
|
return props
|
|
|
|
# -----------------------------------------------------------
|
|
def item_count(self):
|
|
"""Return a number of items in TreeView"""
|
|
return len(self.descendants(control_type="TreeItem"))
|
|
|
|
# -----------------------------------------------------------
|
|
def roots(self):
|
|
"""Return root elements of TreeView"""
|
|
return self.children(control_type="TreeItem")
|
|
|
|
# -----------------------------------------------------------
|
|
def get_item(self, path, exact=False):
|
|
r"""Read a TreeView item
|
|
|
|
* **path** a path to the item to return. This can be one of
|
|
the following:
|
|
|
|
* A string separated by \\ characters. The first character must
|
|
be \\. This string is split on the \\ characters and each of
|
|
these is used to find the specific child at each level. The
|
|
\\ represents the root item - so you don't need to specify the
|
|
root itself.
|
|
* A list/tuple of strings - The first item should be the root
|
|
element.
|
|
* A list/tuple of integers - The first item the index which root
|
|
to select. Indexing always starts from zero: get_item((0, 2, 3))
|
|
|
|
* **exact** a flag to request exact match of strings in the path
|
|
or apply a fuzzy logic of best_match thus allowing non-exact
|
|
path specifiers
|
|
"""
|
|
if not self.item_count():
|
|
return None
|
|
|
|
# Ensure the path is absolute
|
|
if isinstance(path, six.string_types):
|
|
if not path.startswith("\\"):
|
|
raise RuntimeError(
|
|
"Only absolute paths allowed - "
|
|
"please start the path with \\")
|
|
path = path.split("\\")[1:]
|
|
|
|
current_elem = None
|
|
|
|
# find the correct root elem
|
|
if isinstance(path[0], int):
|
|
current_elem = self.roots()[path[0]]
|
|
else:
|
|
roots = self.roots()
|
|
texts = [r.window_text() for r in roots]
|
|
if exact:
|
|
if path[0] in texts:
|
|
current_elem = roots[texts.index(path[0])]
|
|
else:
|
|
raise IndexError("There is no root element equal to '{0}'".format(path[0]))
|
|
else:
|
|
try:
|
|
current_elem = findbestmatch.find_best_match(
|
|
path[0], texts, roots, limit_ratio=.6)
|
|
except IndexError:
|
|
raise IndexError("There is no root element similar to '{0}'".format(path[0]))
|
|
|
|
# now for each of the lower levels
|
|
# just index into it's children
|
|
for child_spec in path[1:]:
|
|
try:
|
|
# ensure that the item is expanded as this is sometimes
|
|
# required for loading tree view branches
|
|
current_elem.expand()
|
|
current_elem = current_elem.get_child(child_spec, exact)
|
|
except IndexError:
|
|
if isinstance(child_spec, six.string_types):
|
|
raise IndexError("Item '{0}' does not have a child '{1}'".format(
|
|
current_elem.window_text(), child_spec))
|
|
else:
|
|
raise IndexError("Item '{0}' does not have {1} children".format(
|
|
current_elem.window_text(), child_spec + 1))
|
|
except comtypes.COMError:
|
|
raise IndexError("Item '{0}' does not have a child '{1}'".format(
|
|
current_elem.window_text(), child_spec))
|
|
|
|
return current_elem
|
|
|
|
# -----------------------------------------------------------
|
|
def print_items(self):
|
|
"""Print all items with line indents"""
|
|
self.text = ""
|
|
|
|
def _print_one_level(item, ident):
|
|
"""Get texts for the item and its children"""
|
|
self.text += " " * ident + item.window_text() + "\n"
|
|
for child in item.children(control_type="TreeItem"):
|
|
_print_one_level(child, ident + 1)
|
|
|
|
for root in self.roots():
|
|
_print_one_level(root, 0)
|
|
|
|
return self.text
|