You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
ORPA-pyOpenRPA/Resources/WPy64-3720/python-3.7.2.amd64/Lib/site-packages/prompt_toolkit/shortcuts/dialogs.py

220 lines
6.2 KiB

from __future__ import unicode_literals
import functools
from prompt_toolkit.application import Application
from prompt_toolkit.application.current import get_app
from prompt_toolkit.eventloop import run_in_executor
from prompt_toolkit.key_binding.bindings.focus import focus_next, focus_previous
from prompt_toolkit.key_binding.defaults import load_key_bindings
from prompt_toolkit.key_binding.key_bindings import KeyBindings, merge_key_bindings
from prompt_toolkit.layout import Layout
from prompt_toolkit.layout.containers import HSplit
from prompt_toolkit.layout.dimension import Dimension as D
from prompt_toolkit.widgets import ProgressBar, Dialog, Button, Label, Box, TextArea, RadioList
__all__ = [
'yes_no_dialog',
'button_dialog',
'input_dialog',
'message_dialog',
'radiolist_dialog',
'progress_dialog',
]
def yes_no_dialog(title='', text='', yes_text='Yes', no_text='No', style=None,
async_=False):
"""
Display a Yes/No dialog.
Return a boolean.
"""
def yes_handler():
get_app().exit(result=True)
def no_handler():
get_app().exit(result=False)
dialog = Dialog(
title=title,
body=Label(text=text, dont_extend_height=True),
buttons=[
Button(text=yes_text, handler=yes_handler),
Button(text=no_text, handler=no_handler),
], with_background=True)
return _run_dialog(dialog, style, async_=async_)
def button_dialog(title='', text='', buttons=[], style=None,
async_=False):
"""
Display a dialog with button choices (given as a list of tuples).
Return the value associated with button.
"""
def button_handler(v):
get_app().exit(result=v)
dialog = Dialog(
title=title,
body=Label(text=text, dont_extend_height=True),
buttons=[Button(text=t, handler=functools.partial(button_handler, v)) for t, v in buttons],
with_background=True)
return _run_dialog(dialog, style, async_=async_)
def input_dialog(title='', text='', ok_text='OK', cancel_text='Cancel',
completer=None, password=False, style=None, async_=False):
"""
Display a text input box.
Return the given text, or None when cancelled.
"""
def accept(buf):
get_app().layout.focus(ok_button)
return True # Keep text.
def ok_handler():
get_app().exit(result=textfield.text)
ok_button = Button(text=ok_text, handler=ok_handler)
cancel_button = Button(text=cancel_text, handler=_return_none)
textfield = TextArea(
multiline=False,
password=password,
completer=completer,
accept_handler=accept)
dialog = Dialog(
title=title,
body=HSplit([
Label(text=text, dont_extend_height=True),
textfield,
], padding=D(preferred=1, max=1)),
buttons=[ok_button, cancel_button],
with_background=True)
return _run_dialog(dialog, style, async_=async_)
def message_dialog(title='', text='', ok_text='Ok', style=None, async_=False):
"""
Display a simple message box and wait until the user presses enter.
"""
dialog = Dialog(
title=title,
body=Label(text=text, dont_extend_height=True),
buttons=[
Button(text=ok_text, handler=_return_none),
],
with_background=True)
return _run_dialog(dialog, style, async_=async_)
def radiolist_dialog(title='', text='', ok_text='Ok', cancel_text='Cancel',
values=None, style=None, async_=False):
"""
Display a simple list of element the user can choose amongst.
Only one element can be selected at a time using Arrow keys and Enter.
The focus can be moved between the list and the Ok/Cancel button with tab.
"""
def ok_handler():
get_app().exit(result=radio_list.current_value)
radio_list = RadioList(values)
dialog = Dialog(
title=title,
body=HSplit([
Label(text=text, dont_extend_height=True),
radio_list,
], padding=1),
buttons=[
Button(text=ok_text, handler=ok_handler),
Button(text=cancel_text, handler=_return_none),
],
with_background=True)
return _run_dialog(dialog, style, async_=async_)
def progress_dialog(title='', text='', run_callback=None, style=None, async_=False):
"""
:param run_callback: A function that receives as input a `set_percentage`
function and it does the work.
"""
assert callable(run_callback)
progressbar = ProgressBar()
text_area = TextArea(
focusable=False,
# Prefer this text area as big as possible, to avoid having a window
# that keeps resizing when we add text to it.
height=D(preferred=10**10))
dialog = Dialog(
body=HSplit([
Box(Label(text=text)),
Box(text_area, padding=D.exact(1)),
progressbar,
]),
title=title,
with_background=True)
app = _create_app(dialog, style)
def set_percentage(value):
progressbar.percentage = int(value)
app.invalidate()
def log_text(text):
text_area.buffer.insert_text(text)
app.invalidate()
# Run the callback in the executor. When done, set a return value for the
# UI, so that it quits.
def start():
try:
run_callback(set_percentage, log_text)
finally:
app.exit()
run_in_executor(start)
if async_:
return app.run_async()
else:
return app.run()
def _run_dialog(dialog, style, async_=False):
" Turn the `Dialog` into an `Application` and run it. "
application = _create_app(dialog, style)
if async_:
return application.run_async()
else:
return application.run()
def _create_app(dialog, style):
# Key bindings.
bindings = KeyBindings()
bindings.add('tab')(focus_next)
bindings.add('s-tab')(focus_previous)
return Application(
layout=Layout(dialog),
key_bindings=merge_key_bindings([
load_key_bindings(),
bindings,
]),
mouse_support=True,
style=style,
full_screen=True)
def _return_none():
" Button handler that returns None. "
get_app().exit()